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Investigator Details | Feats | Kits | Sample Builds | Methodologies | Related Archetypes


Archetypes

Source Player Core pg. 215
Character concepts come in infinite possibilities, but you might find that the feats and skill choices from a single class aren't sufficient to fully realize your character. Archetypes allow you to expand the scope of your character's class.

Click here for the full rules on Archetypes.

Multiclass Archetypes

Multiclass Archetypes allow you to diversify your training into another class's specialties. You can't select a multiclass archetype's dedication feat if you are already a member of that class.

PFS StandardInvestigatorDedication Feat 2

Source Player Core 2 pg. 178
Prerequisites Intelligence +2
You’ve developed a keen eye for investigating mysteries.

Multiclass Investigator Characters

The investigator archetype is a good choice for a character who wants deeper investigations or to plan out their turns in advance; it's a particularly good match for Intelligence-based characters like alchemists, witches, and wizards.
  • Alchemist investigators double down on science and alchemy to better search for clues.
  • Champion investigators can Devise a Stratagem to decide the optimal time to switch from defense to offense.
  • Fighter investigators are constantly searching for optimal stratagems in the heat of battle.
  • Ranger investigators can hunt down their prey in the deepest jungle and the busiest street corner.
  • Spellcaster investigators can use magic and practical skills in pursuit of their lead.

Class Archetypes

Archetypes with the class trait fundamentally diverge from your class's specialties but still fit within the theme of your class.

You can select a class archetype only if your class meets the criteria listed in the archetype's prerequisites. Class archetypes always alter or replace some of a class's static class features in addition to any new feats they offer.

It might be possible to take a class archetype at 1st level if it alters or replaces some of the class's initial class features. The 1st-level ability is presented much like a class feature and includes the class archetype's prerequisites and rules on how it changes your class. If you select this ability, you must take that archetype's dedication feat at 2nd level, and you proceed normally afterward. You can never have more than one class archetype.

PFS StandardPalatine DetectiveDedication Feat 2

Uncommon 
Source Divine Mysteries pg. 288
Prerequisites investigator
You are an elite agent of the Esoteric Order of the Palatine Eye. Separated from the regular members of this obscure league of scholars and academics, you have attained divine and occult abilities through methods kept secret to outsiders. The air of mystery that surrounds you and your organization only serves to aid you in your cases, which can often be dangerous investigations into cultists and supernatural threats. However, you might have earned the suspicion or ire of others within the Order of the Palatine Eye due to your near-constant field work and the fact that initiates and lower-order members are kept in the dark about your provenance.

You are likely unclear as to the exact source of your abilities. Depending on your understanding of your Order’s teachings, you could have gained this power from the knowledge you gained through The Lost Gospels of Tabris. This knowledge seems to hint at greater mysteries underlying existence and the cosmos, as well as mysteries hidden between the veils of morality that suffuse the planes, which could have unlocked your potential. It could also be that you gained your abilities due to your connection to the various artifacts and relics that the Order of the Palatine Eye has collected over its lifetime. The nature of many of these items remains unclear even after decades of study, but your proximity to these relics could have triggered an awakening of abilities. Your abilities might simply function because you believe they must. It would be disastrous for you to lose access to these abilities, so you believe them to function and considerations otherwise are something you refuse to acknowledge.

Regardless, you’ve learned to make use of your abilities to work against magical forces. These abilities allow you to tap into greater magical potential, create wards to protect yourself from magical attacks, and even grant you esoteric insight to better harm your foes. While these abilities are potent, you must also make sure to not let your Order training lapse. You make use of your mind, your canny insight, and deductive skills to deal with the various mysteries of existence that you encounter and the supernatural foes that you find along the way.

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