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PFS StandardBellflower Tiller

Source Cheliax, Infernal Inheritence pg. 174
Most people know that the Bellflower Network was founded by halfling freedom fighters to stand up for their kin within Cheliax and other nations where halflings have faced historical discrimination. The organization has since turned its focus to aiding any groups oppressed by local authorities, often transporting them out of the dangerous area and finding them new places to live. The Bellflower Network operates primarily out of Ravounel.

Now, no organization is more needed within the Infernal Inheritance to fight fervently against slavery and segregation than the Bellflower Network, and Bellflower tillers stand at the forefront of its efforts. They are the field agents and backbone of the Network and sow the seeds of freedom wherever they are. Recruitment of new Bellflower tillers is at an all-time high, as their skills could save countless lives.

Tillers pose as obsequious servants, hard-working farmhands, or small business owners—anything that lets them go unnoticed. They hide their work with farming-related code words: some tend to hideouts and safe houses they call “barns,” ensuring they're secure and well-stocked. Others smuggle their “crop,” a group they're escorting to freedom, guiding, or otherwise helping along “rows,” hidden paths impossible to find for anyone other than themselves. There are also those who infiltrate prisons and illegal labor camps to “harvest” them. The Network encourages tillers to work independently whenever possible and not divulge information among themselves beyond the strictly necessary. This ensures that the capture of one does not jeopardize others. It also grants each tiller a great deal of autonomy, allowing them to choose how to further the Network's goals.

Additional Feats

Source Player Core pg. 215
Some archetypes include a list of “Additional Feats” that appear in other sources. The list includes each feat’s level, which might be different than normal when gained from the archetype. You can take the feat as an archetype feat of that level, meaning it counts toward the number of feats required by the archetype’s dedication feat. When selected this way, a feat that normally has a class’s trait (such as the fighter trait) doesn’t have that class trait.

Click here for the full rules on Additional Feats.


PFS StandardBellflower Tiller Dedication Feat 2

Uncommon Archetype Dedication 
Source Cheliax, Infernal Inheritence pg. 174
Archetype Bellflower Tiller
Prerequisites member of the Bellflower Network; trained in Stealth and Survival

You have dedicated yourself to guiding others to liberty and safety. You gain a +5-foot status bonus to your Speed. Choose up to six other people to be your “crop.” You can add or remove someone from your crop by spending 10 minutes in conversation with them. Members of your crop can use your Speed for overland travel if it is higher than their own. A member of your crop benefits from this and other Bellflower tiller feats as long as they are within 60 feet of you.

PFS StandardCrop Protection [reaction] Feat 4

Archetype 
Source Cheliax, Infernal Inheritence pg. 174
Archetype Bellflower Tiller
Prerequisites Bellflower Tiller Dedication
Trigger An enemy within your reach attacks a member of your crop.

While you prefer to keep a low profile, you are quick to attack to protect your crop. Make a melee Strike against the triggering enemy. If your attack is successful, the member of your crop gains a +1 circumstance bonus to AC against the triggering attack.

PFS StandardHarvest Moon Feat 4

Archetype 
Source Cheliax, Infernal Inheritence pg. 174
Archetype Bellflower Tiller
Prerequisites Bellflower Tiller Dedication

You are used to guiding others while shrouded in the darkness of the night. While you have the blinded condition due to being in darkness, you don’t consider normal terrain to be difficult terrain and you take only a –2 status penalty to Perception checks if vision is your only precise sense.

PFS StandardMobility Feat 4

Rogue 
Source Player Core pg. 171
Archetype Bellflower Tiller

You move without leaving an opening. When you Stride and move half your Speed or less, that movement does not trigger reactions. You can use Mobility when Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type.

PFS StandardSafe House Feat 4

Archetype 
Source Player Core 2 pg. 219
Archetypes Bellflower Tiller, Vigilante
Prerequisites Vigilante Dedication

You establish a safe house—a secure space in which to hide your secrets from the outside world. This safe house is roughly the size of two 10-foot cubes. It's in a location you have access to, and it can be part of a larger building or structure, like a hidden room or an underground cave. The safe house protects objects and people inside it from magical detection. This has the effects of veil of privacy, using your Deception modifier for the counteract DC and half your level rounded up for the counteract rank. Setting up or moving your safe house takes a week of downtime. The size of the safe house expands to four 10-foot cubes if you're an expert in Deception, eight cubes if you're a master, and 16 cubes if you're legendary.

PFS StandardUnassuming Laborer Feat 4

Archetype Skill 
Source Cheliax, Infernal Inheritence pg. 174
Archetype Bellflower Tiller
Prerequisites Bellflower Tiller Dedication; expert in Deception

Nobody pays attention to the gardener keeping the hedges, the maid serving the food, or the dirt-covered worker eating in the corner of a tavern. You have mastered the ability to be an unassuming presence wherever you are. When you Impersonate a laborer, you gain a +2 circumstance bonus to your Deception checks and DC to avoid others detecting your deception, it only takes you 1 minute to assemble the disguise, and you don’t need a disguise kit to do so. You can’t use this feat’s benefits to Impersonate a specific individual.

PFS StandardQuick Harvest [one-action] Feat 6

Archetype 
Source Cheliax, Infernal Inheritence pg. 174
Archetype Bellflower Tiller
Prerequisites Bellflower Tiller Dedication

You have learned to act quickly to help those in danger. You temporarily designate an ally you can see within 30 feet of you as part of your crop for the next 10 minutes.

PFS StandardScout's Warning [free-action] Feat 6

Ranger Rogue 
Source Player Core pg. 159
Archetypes Bellflower Tiller, Knight Reclaimant
Trigger You are about to roll a Perception or Survival check for initiative

You visually or audibly warn your allies of danger, granting them each a +1 circumstance bonus to their initiative rolls, or a +2 circumstance bonus if you're using the Scout exploration activity. Depending on whether you use gestures or call out, this action gains either the visual or the auditory trait, respectively.

PFS StandardSilo Crop [one-action] Feat 6

Archetype Skill 
Source Cheliax, Infernal Inheritence pg. 174
Archetype Bellflower Tiller
Prerequisites Bellflower Tiller Dedication; expert in Diplomacy

You draw a little attention to yourself to take the pressure off of another. You Create a Diversion, and the benefits of a successful check apply to up to two members of your crop instead of you. The effects of a success last for each target until the end of their next turn, and can end early based on each target’s actions. You don’t need to be observing those members of your crop, but you need to know they are within 60 feet of you to choose them.

PFS StandardAnticipate Ambush Feat 8

Exploration Rogue 
Source Player Core pg. 172
Archetype Bellflower Tiller
Prerequisites expert in Stealth

You keep watch for any hidden creatures or dangerous sites, moving at half your travel Speed. If you’re Anticipating an Ambush at the start of an encounter, you roll a Perception check for initiative, and all enemies rolling Stealth for initiative take a –2 circumstance penalty to their Stealth checks.

PFS StandardGang Up Feat 8

Rogue 
Source Player Core pg. 172
Archetypes Bellflower Tiller, Red Mantis Assassin

You and your allies harry an opponent in concert. You can flank an enemy if it’s within reach of both of you and an ally—you and your ally don’t have to be on opposite sides. This benefits your allies as well as you, but only if they’re flanking with you, not each other. The other requirements for flanking must still be met.

PFS StandardGarden Path Feat 8

Archetype Fortune Skill 
Source Cheliax, Infernal Inheritence pg. 174
Archetype Bellflower Tiller
Prerequisites Bellflower Tiller Dedication; expert in Stealth or Survival

You can guide your crop to move unnoticed through dangerous situations. When you and any of your crop are Avoiding Notice, you can choose yourself or one member of your crop to temporarily gain the benefits of the Quiet Allies skill feat until the group is no longer Avoiding Notice. The group rolls two checks instead of one, using the higher die roll.

PFS StandardPracticed Guidance Feat 8

Archetype 
Source Cheliax, Infernal Inheritence pg. 175
Archetype Bellflower Tiller
Prerequisites Bellflower Tiller Dedication

Traveling to safety can be harrowing, but you are practiced at helping others along that path. When you roll a success to Aid a member of your crop, you get a critical success instead. When you roll a critical success, you gain a +1 circumstance bonus to one attack roll, Perception check, saving throw, or skill check you attempt before the end of your next turn.

PFS LimitedScarecrow Feat 8

This Feat may contain spoilers from the Age of Ashes Adventure Path

Legacy Content

Uncommon Archetype 
Source Pathfinder #147: Tomorrow Must Burn pg. 75
Archetype Bellflower Tiller
Prerequisites Bellflower Dedication

You fight fiercely to protect your crop. When you hit a creature that is adjacent to two or more members of your crop with a weapon or unarmed attack, you gain a circumstance bonus to your damage roll equal to the number of weapon damage dice. When you hit a creature who has a member of your crop grabbed, that member can attempt to Escape using a reaction.

PFS StandardScarecrow Feat 8

Archetype 
Source Cheliax, Infernal Inheritence pg. 175
Archetype Bellflower Tiller
Prerequisites Bellflower Tiller Dedication

You fight fiercely to protect your crop. When you hit a creature that is adjacent to two or more members of your crop with a weapon or unarmed attack, you gain a circumstance bonus to damage equal to the number of weapon damage dice. If the creature has a member of your crop grabbed or restrained, that member can attempt to Escape as a reaction.

PFS StandardSwift Sower Feat 10

Archetype 
Source Cheliax, Infernal Inheritence pg. 175
Archetype Bellflower Tiller
Prerequisites Bellflower Tiller Dedication

Your steps are swift and sure, and your charges follow. Your Speed bonus from your Bellflower Tiller dedication increases to +10 feet. Members of your crop receive a +5-foot circumstance bonus to their Speed.

PFS StandardTiller's Aid Feat 10

Archetype 
Source Cheliax, Infernal Inheritence pg. 175
Archetype Bellflower Tiller
Prerequisites Bellflower Tiller Dedication

You are ready with assistance at a moment’s notice. You can use the Aid reaction to help a member of your crop even if you haven’t prepared to do so with an action on your turn.

PFS StandardCut The Bonds [one-action] Feat 12

Archetype Attack 
Source Cheliax, Infernal Inheritence pg. 175
Archetype Bellflower Tiller
Prerequisites Bellflower Tiller Dedication
Requirements You are wielding a melee weapon with which you have expert proficiency.

Your belief in freedom can even sever magic. Select a magical effect that has made an adjacent member of your crop clumsy, grabbed, paralyzed, restrained, or slowed. You attempt to counteract that effect using your attack modifier with the required weapon as your counteract modifier. Your counteract rank is half your level rounded up. On a failure, you can’t attempt to use Cut the Bonds on that effect on that crop member for 24 hours.

PFS StandardFumigate [two-actions] Feat 14

Archetype 
Source Cheliax, Infernal Inheritence pg. 175
Archetype Bellflower Tiller
Prerequisites Bellflower Tiller Dedication
Requirements You are adjacent to an enemy that harmed a member of your crop during their last turn or has a member of your crop grabbed or restrained.

Sometimes you must dispose of a threat to your crop for good. Strike the required enemy. On a hit, the target takes 1d6 persistent bleed damage per weapon damage die. On a critical hit, the target also drops anything they’re holding and releases anyone they have grabbed or restrained.

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