Encounters for PFS Scenario #7-09: The Chitterwood Walks, Part 1: Scrambling the Tribes

A1. Outskirts (Optional)

Skeletal ChampionCreature 2

Medium Skeleton Undead Unholy 
Source Monster Core pg. 312
Recall Knowledge DC 16 • Undead (Religion)
Perception +8; darkvision
Languages Common, Necril
Skills Acrobatics +8, Athletics +8, Intimidation +7
Str +4, Dex +4, Con +1, Int -1, Wis +2, Cha +1
Items chain mail, lance, longsword, steel shield (Hardness 5, HP 20, BT 10)
AC 19 (21 with shield raised); Fort +5, Ref +10, Will +6
HP 25 (void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Reactive Strike [reaction] Shield Block [reaction]
Speed 25 feet
Melee [one-action] longsword +10 [+5/+0] (versatile P), Damage 1d8+4 slashingMelee [one-action] claw +10 [+6/+2] (agile), Damage 1d6+4 slashingMelee [one-action] lance +10 [+5/+0] (deadly d8, jousting d6, reach 10 feet), Damage 1d8+4 piercing

Skeleton GuardCreature -1

Medium Mindless Skeleton Undead Unholy 
Source Monster Core pg. 312
Recall Knowledge DC 13 • Undead (Religion)
Perception +2; darkvision
Skills Acrobatics +6, Athletics +3
Str +2, Dex +4, Con +0, Int -5, Wis +0, Cha +0
Items scimitar, shortbow (20 arrows)
AC 16; Fort +2, Ref +8, Will +2
HP 4 (void healing); Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Speed 25 feet
Melee [one-action] scimitar +6 [+1/-4] (forceful, sweep), Damage 1d6+2 slashingMelee [one-action] claw +6 [+2/-2] (agile, finesse), Damage 1d4+2 slashingRanged [one-action] shortbow +6 [+1/-4] (deadly d10, range increment 60 feet, reload 0), Damage 1d6 piercing

A1. Outskirts (Optional) (Easier Difficulty)

Skeletal Champion (2)Creature 2

Medium Skeleton Undead Unholy 
Source Monster Core pg. 312
Recall Knowledge DC 16 • Undead (Religion)
Perception +8; darkvision
Languages Common, Necril
Skills Acrobatics +8, Athletics +8, Intimidation +7
Str +4, Dex +4, Con +1, Int -1, Wis +2, Cha +1
Items chain mail, lance, longsword, steel shield (Hardness 5, HP 20, BT 10)
AC 19 (21 with shield raised); Fort +5, Ref +10, Will +6
HP 25 (void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Reactive Strike [reaction] Shield Block [reaction]
Speed 25 feet
Melee [one-action] longsword +10 [+5/+0] (versatile P), Damage 1d8+4 slashingMelee [one-action] claw +10 [+6/+2] (agile), Damage 1d6+4 slashingMelee [one-action] lance +10 [+5/+0] (deadly d8, jousting d6, reach 10 feet), Damage 1d8+4 piercing

A1. Outskirts (Optional) (Standard Difficulty)

Skeletal Champion (2)Creature 2

Medium Skeleton Undead Unholy 
Source Monster Core pg. 312
Recall Knowledge DC 16 • Undead (Religion)
Perception +8; darkvision
Languages Common, Necril
Skills Acrobatics +8, Athletics +8, Intimidation +7
Str +4, Dex +4, Con +1, Int -1, Wis +2, Cha +1
Items chain mail, lance, longsword, steel shield (Hardness 5, HP 20, BT 10)
AC 19 (21 with shield raised); Fort +5, Ref +10, Will +6
HP 25 (void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Reactive Strike [reaction] Shield Block [reaction]
Speed 25 feet
Melee [one-action] longsword +10 [+5/+0] (versatile P), Damage 1d8+4 slashingMelee [one-action] claw +10 [+6/+2] (agile), Damage 1d6+4 slashingMelee [one-action] lance +10 [+5/+0] (deadly d8, jousting d6, reach 10 feet), Damage 1d8+4 piercing

Skeleton Guard (4)Creature -1

Medium Mindless Skeleton Undead Unholy 
Source Monster Core pg. 312
Recall Knowledge DC 13 • Undead (Religion)
Perception +2; darkvision
Skills Acrobatics +6, Athletics +3
Str +2, Dex +4, Con +0, Int -5, Wis +0, Cha +0
Items scimitar, shortbow (20 arrows)
AC 16; Fort +2, Ref +8, Will +2
HP 4 (void healing); Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Speed 25 feet
Melee [one-action] scimitar +6 [+1/-4] (forceful, sweep), Damage 1d6+2 slashingMelee [one-action] claw +6 [+2/-2] (agile, finesse), Damage 1d4+2 slashingRanged [one-action] shortbow +6 [+1/-4] (deadly d10, range increment 60 feet, reload 0), Damage 1d6 piercing

A1. Outskirts (Optional) (Harder Difficulty)

Skeletal Champion (3)Creature 2

Medium Skeleton Undead Unholy 
Source Monster Core pg. 312
Recall Knowledge DC 16 • Undead (Religion)
Perception +8; darkvision
Languages Common, Necril
Skills Acrobatics +8, Athletics +8, Intimidation +7
Str +4, Dex +4, Con +1, Int -1, Wis +2, Cha +1
Items chain mail, lance, longsword, steel shield (Hardness 5, HP 20, BT 10)
AC 19 (21 with shield raised); Fort +5, Ref +10, Will +6
HP 25 (void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Reactive Strike [reaction] Shield Block [reaction]
Speed 25 feet
Melee [one-action] longsword +10 [+5/+0] (versatile P), Damage 1d8+4 slashingMelee [one-action] claw +10 [+6/+2] (agile), Damage 1d6+4 slashingMelee [one-action] lance +10 [+5/+0] (deadly d8, jousting d6, reach 10 feet), Damage 1d8+4 piercing

Skeleton Guard (4)Creature -1

Medium Mindless Skeleton Undead Unholy 
Source Monster Core pg. 312
Recall Knowledge DC 13 • Undead (Religion)
Perception +2; darkvision
Skills Acrobatics +6, Athletics +3
Str +2, Dex +4, Con +0, Int -5, Wis +0, Cha +0
Items scimitar, shortbow (20 arrows)
AC 16; Fort +2, Ref +8, Will +2
HP 4 (void healing); Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Speed 25 feet
Melee [one-action] scimitar +6 [+1/-4] (forceful, sweep), Damage 1d6+2 slashingMelee [one-action] claw +6 [+2/-2] (agile, finesse), Damage 1d4+2 slashingRanged [one-action] shortbow +6 [+1/-4] (deadly d10, range increment 60 feet, reload 0), Damage 1d6 piercing

B1. Camp Perimeter

Goblin Commando (0) [only via Call on Goblin Aid]Creature 1

Small Goblin Humanoid 
Source Monster Core pg. 174
Recall Knowledge DC 15 • Humanoid (Society)
Perception +5; darkvision
Languages Common, Goblin
Skills Acrobatics +6, Athletics +6, Intimidation +5, Nature +5, Stealth +6
Str +3, Dex +3, Con +2, Int -1, Wis +0, Cha +2
Items horsechopper, leather armor, shortbow (20 arrows)
AC 17; Fort +7, Ref +8, Will +5
HP 18
Goblin Scuttle [reaction] Trigger A goblin ally ends a move action adjacent to the goblin; Effect The goblin Steps.
Speed 25 feet
Melee [one-action] horsechopper +8 [+3/-2] (reach 10 feet, trip, versatile P), Damage 1d8+3 slashingRanged [one-action] shortbow +8 [+3/-2] (deadly d10, range increment 60 feet, reload 0), Damage 1d6 piercing

Skeletal ChampionCreature 2

Medium Skeleton Undead Unholy 
Source Monster Core pg. 312
Recall Knowledge DC 16 • Undead (Religion)
Perception +8; darkvision
Languages Common, Necril
Skills Acrobatics +8, Athletics +8, Intimidation +7
Str +4, Dex +4, Con +1, Int -1, Wis +2, Cha +1
Items chain mail, lance, longsword, steel shield (Hardness 5, HP 20, BT 10)
AC 19 (21 with shield raised); Fort +5, Ref +10, Will +6
HP 25 (void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Reactive Strike [reaction] Shield Block [reaction]
Speed 25 feet
Melee [one-action] longsword +10 [+5/+0] (versatile P), Damage 1d8+4 slashingMelee [one-action] claw +10 [+6/+2] (agile), Damage 1d6+4 slashingMelee [one-action] lance +10 [+5/+0] (deadly d8, jousting d6, reach 10 feet), Damage 1d8+4 piercing

B1. Camp Perimeter (Easier Difficulty)

Undead Hellknight (2)

Goblin Commando (0) [only via Call on Goblin Aid]Creature 1

Small Goblin Humanoid 
Source Monster Core pg. 174
Recall Knowledge DC 15 • Humanoid (Society)
Perception +5; darkvision
Languages Common, Goblin
Skills Acrobatics +6, Athletics +6, Intimidation +5, Nature +5, Stealth +6
Str +3, Dex +3, Con +2, Int -1, Wis +0, Cha +2
Items horsechopper, leather armor, shortbow (20 arrows)
AC 17; Fort +7, Ref +8, Will +5
HP 18
Goblin Scuttle [reaction] Trigger A goblin ally ends a move action adjacent to the goblin; Effect The goblin Steps.
Speed 25 feet
Melee [one-action] horsechopper +8 [+3/-2] (reach 10 feet, trip, versatile P), Damage 1d8+3 slashingRanged [one-action] shortbow +8 [+3/-2] (deadly d10, range increment 60 feet, reload 0), Damage 1d6 piercing

B1. Camp Perimeter (Standard Difficulty)

Undead Hellknight (2)

Skeletal Champion (2)Creature 2

Medium Skeleton Undead Unholy 
Source Monster Core pg. 312
Recall Knowledge DC 16 • Undead (Religion)
Perception +8; darkvision
Languages Common, Necril
Skills Acrobatics +8, Athletics +8, Intimidation +7
Str +4, Dex +4, Con +1, Int -1, Wis +2, Cha +1
Items chain mail, lance, longsword, steel shield (Hardness 5, HP 20, BT 10)
AC 19 (21 with shield raised); Fort +5, Ref +10, Will +6
HP 25 (void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Reactive Strike [reaction] Shield Block [reaction]
Speed 25 feet
Melee [one-action] longsword +10 [+5/+0] (versatile P), Damage 1d8+4 slashingMelee [one-action] claw +10 [+6/+2] (agile), Damage 1d6+4 slashingMelee [one-action] lance +10 [+5/+0] (deadly d8, jousting d6, reach 10 feet), Damage 1d8+4 piercing

Goblin Commando (0) [only via Call on Goblin Aid]Creature 1

Small Goblin Humanoid 
Source Monster Core pg. 174
Recall Knowledge DC 15 • Humanoid (Society)
Perception +5; darkvision
Languages Common, Goblin
Skills Acrobatics +6, Athletics +6, Intimidation +5, Nature +5, Stealth +6
Str +3, Dex +3, Con +2, Int -1, Wis +0, Cha +2
Items horsechopper, leather armor, shortbow (20 arrows)
AC 17; Fort +7, Ref +8, Will +5
HP 18
Goblin Scuttle [reaction] Trigger A goblin ally ends a move action adjacent to the goblin; Effect The goblin Steps.
Speed 25 feet
Melee [one-action] horsechopper +8 [+3/-2] (reach 10 feet, trip, versatile P), Damage 1d8+3 slashingRanged [one-action] shortbow +8 [+3/-2] (deadly d10, range increment 60 feet, reload 0), Damage 1d6 piercing

B1. Camp Perimeter (Harder Difficulty)

Undead Hellknight (2)

Skeletal Champion (3)Creature 2

Medium Skeleton Undead Unholy 
Source Monster Core pg. 312
Recall Knowledge DC 16 • Undead (Religion)
Perception +8; darkvision
Languages Common, Necril
Skills Acrobatics +8, Athletics +8, Intimidation +7
Str +4, Dex +4, Con +1, Int -1, Wis +2, Cha +1
Items chain mail, lance, longsword, steel shield (Hardness 5, HP 20, BT 10)
AC 19 (21 with shield raised); Fort +5, Ref +10, Will +6
HP 25 (void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Reactive Strike [reaction] Shield Block [reaction]
Speed 25 feet
Melee [one-action] longsword +10 [+5/+0] (versatile P), Damage 1d8+4 slashingMelee [one-action] claw +10 [+6/+2] (agile), Damage 1d6+4 slashingMelee [one-action] lance +10 [+5/+0] (deadly d8, jousting d6, reach 10 feet), Damage 1d8+4 piercing

Goblin Commando (0) [only via Call on Goblin Aid]Creature 1

Small Goblin Humanoid 
Source Monster Core pg. 174
Recall Knowledge DC 15 • Humanoid (Society)
Perception +5; darkvision
Languages Common, Goblin
Skills Acrobatics +6, Athletics +6, Intimidation +5, Nature +5, Stealth +6
Str +3, Dex +3, Con +2, Int -1, Wis +0, Cha +2
Items horsechopper, leather armor, shortbow (20 arrows)
AC 17; Fort +7, Ref +8, Will +5
HP 18
Goblin Scuttle [reaction] Trigger A goblin ally ends a move action adjacent to the goblin; Effect The goblin Steps.
Speed 25 feet
Melee [one-action] horsechopper +8 [+3/-2] (reach 10 feet, trip, versatile P), Damage 1d8+3 slashingRanged [one-action] shortbow +8 [+3/-2] (deadly d10, range increment 60 feet, reload 0), Damage 1d6 piercing

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