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Shortbow

Source Core Rulebook pg. 282
Price 3 gp; Damage 1d6 P; Bulk 1
Hands 1+; Range 60 ft.; Reload 0
Ammunition Arrows
Group Bow; Traits Deadly d10
This smaller bow is made of a single piece of wood and favored by skirmishers and cavalry.

Critical Specialization Effects

Source Core Rulebook pg. 283
Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make an attack with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.

Bow: If the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is immobilized and must spend an Interact action to attempt a DC 10 Athletics check to pull the missile free; it can’t move from its space until it succeeds. The creature doesn’t become stuck if it is incorporeal, is liquid (like a water elemental or some oozes), or could otherwise escape without effort.