Adventuring Gear | Alchemical Items | Armor | Artifacts | Consumables | Held Items | Materials | Runes | Services | Shields | Snares | Staves | Structures | Wands | Weapons | Worn Items


Climbing KitItem 0+

Source Core Rulebook pg. 289
Price 5 sp
Hands 2; Bulk 1
This satchel includes 50 feet of rope, pulleys, a dozen pitons, a hammer, a grappling hook, and one set of crampons. Climbing kits allow you to attach yourself to the wall you’re Climbing, moving half as quickly as usual (minimum 5 feet) but letting you attempt a DC 5 flat check whenever you critically fail to prevent a fall. You gain a +1 item bonus to Athletics checks to Climb while using an extreme climbing kit. A single kit has only enough materials for one climber; each climber needs their own kit.

Climbing KitItem 0

Source Core Rulebook pg. 287
Price 5 sp
Hands 2; Bulk 1

Climbing Kit (Extreme)Item 3

Source Core Rulebook pg. 287
Level 3; Price 40 gp
Hands 2; Bulk 1