All Equipment | All Item Bonuses
Adjustments | Adventuring Gear | Alchemical Items | Animals and Gear | Apex Items | Armor | Artifacts | Assistive Items | Banners | Blighted Boons | Censer | Consumables | Contracts | Cursed Items | Customizations | Figurehead | Grafts | Grimoires | Held Items | High-Tech | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Trade Goods | Vehicles | Wands | Weapons | Worn Items


The Deck of Destiny


PFS LimitedHeart of SarnaxItem 6

This Item may contain spoilers from the The Dead God's Hand Adventure

Unique Arcane Artifact 
Source The Dead God's Hand pg. 144
Usage held in 1 hand; Bulk 3
Nethys Note: This artifact contains spoilers for The Dead God's Hand. Read at your own risk.

This fist-sized ruby would be close to priceless even if it weren't a magical artifact. So large and heavy for a ruby that most merchants would take it for a fake anyway, the Heart of Sarnax pulses like a heartbeat whenever the wielder speaks aloud the name “Sarnax.”

Activate—Two Hearts as One [two-actions] (concentrate, manipulate); Frequency once per day; Effect You hold forth the Heart of Sarnax, targeting a living creature within 60 feet, then give the huge ruby a firm squeeze. The Heart of Sarnax begins pounding in your grip, like a heart racing in panic or exertion, and the targeted creature feels their own heart speed up to match. Choose one of the following effects to apply to the targeted creature.

Bestow Vim The target creature becomes quickened, and it can use the extra action to Stride, Strike, or attempt an Athletics check that resolves as a single action. Any Strikes made during this action are not affected by the creature's current multiple attack penalty, and any Athletics checks made during this action gain a +2 item bonus. If the creature uses the action to Stride, it gains a +10-foot item bonus to its Speed. This effect lasts for 1 minute, after which the target creature becomes fatigued for 1 hour.

Crush Heart (death) The target creature feels its heart pounding harder, and then suddenly feels it stop as its life essence is crushed. The creature takes 7d6 spirit damage and must attempt a DC 20 Fortitude save. A creature reduced to 0 HP by this damage is slain.

Critical Success The creature takes no damage, but is off-guard until the end of its next turn.
Success The creature takes half damage and is off-guard until the end of its next turn.
Failure The creature takes full damage, is off-guard until the end of its next turn, and is slowed 1 for 1 minute.
Critical Failure The creature takes double damage and is stunned 3. When it recovers from being stunned, it is slowed 2 for 1 minute.

Destruction By transforming the Heart of Sarnax into a ruby version of Sarnax and then destroying the construct, the Heart of Sarnax shatters into valuable but non-magical fragments.

Shelyn's Corner

×