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PFS StandardCovering Stance [one-action] Feat 2

Guardian Stance 
Source Battlecry! pg. 42


Your very presence on the field of battle protects nearby allies from harm. At the end of each of your turns while you're in this stance, choose one ally adjacent to you to gain lesser cover until the start of your next turn. That ally loses this benefit if they move to a space that is no longer adjacent to you at any point during their move. If you Intercept an Attack that would harm the ally you're covering, that ally can Step as a free action after your reaction is complete.

Traits

Guardian:

This trait indicates abilities from the guardian class.

Stance:

A stance is a general combat strategy that you enter by using an action with the stance trait, and you remain in for some time. A stance lasts until you get knocked out, until its requirements (if any) are violated, until the encounter ends, or until you use a stance action again, whichever comes first. After you take an action with the stance trait, you can’t take another one for 1 round. You can enter or be in a stance only in encounter mode. You can Dismiss a stance.