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PFS StandardHenge Gate [two-actions] Feat 14

Earth Runesmith 
Source Impossible Magic pg. 52

Frequency once per 10 minutes

You hold a rune in your heart and strike the earth, causing two standing stones to rise nearby, your chosen rune carved upon their surfaces and blazing in the air above them. The stones each appear in an unoccupied 5-foot space within 30 feet of you and within 15 feet of each other. When you raise the henge gate, choose one rune that can be drawn on a creature to carve into the stones. If you or an ally makes a successful ranged Strike using physical ammunition and that attack passes through the henge gate, the ammunition gains that rune in flight and automatically traces it on the target. The henge gate lasts for 1 minute.

Traits

Earth:

Effects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a connection to magical earth.

These planes are mostly solid. Travelers arriving upon an earth plane risk suffocation if they don’t reach a cavern or some other air pocket within the plane’s solid matter. Creatures who can’t burrow are entombed in the plane’s substance and must attempt to dig their way toward an air pocket. Air creatures are ill at ease, as they rarely have the space to move freely through even the loftiest warrens.

Shelyn's Corner

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