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Source Core Rulebook pg. 631 2.0
Effects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a magical connection to that element. Planes with this trait are mostly solid, with caverns and other hollow pockets.


Big Rock Bullet, Crystal Shards, Drum of Upheaval, Earthglide Cloak, Jar of Shifting Sands, Ring of Stoneshifting, Shoony Shovel, Stoneraiser Javelin, Trinity Geode, Wayfinder


Harden Flesh, Rockslide Spell, Sheltering Cave, Terraforming Spell

Focus Spells

Crushing Ground, Hurtling Stone, Localized Quake, Stone Lance


Adult Copper Dragon, Adult Crystal Dragon, Adult Sovereign Dragon, Ancient Copper Dragon, Ancient Crystal Dragon, Ancient Sovereign Dragon, Animated Statue, Ararda, Bauble Beast, Carnivorous Crystal, Cavern Troll, Cobbleswarm, Consonite Choir, Dalos, Desert Drake, Duende, Dust Mephit, Earth Mephit, Earth Wisp, Earthen Destrier, Elemental Avalanche, Gargoyle, Giant Animated Statue, Granite Glyptodont, Grikkitog, Guecubu, Hill Giant, Irlgaunt, Jungle Drake, Lampad, Lampad Queen, Lerritan, Living Boulder, Living Landslide, Mudwretch, Ooze Mephit, Sand Sentry, Shaitan, Sod Hound, Stone Giant, Stone Mauler, Sturzstromer, Stygira, Xorn, Young Copper Dragon, Young Crystal Dragon, Young Sovereign Dragon, Zaramuun, Zetogeki


Plane of Earth


Blazing Fissure, Cataclysm, Control Sand, Earthquake, Elemental Annihilation Wave, Elemental Confluence, Expeditious Excavation, Healing Plaster, Meld into Stone, Mud Pit, One with the Land, Passwall, Pillars of Sand, Pummeling Rubble, Scatter Scree, Scouring Sand, Shape Stone, Shattering Gem, Shifting Sand, Shockwave, Spike Stones, Stone Tell, Stone to Flesh, Stoneskin, Swampcall, Transmute Rock and Mud, Upheaval, Wall of Stone