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PFS RestrictedHellbound Aspirant Dedication Feat 2

Rare Archetype Dedication 
Source Cheliax, Infernal Inheritence pg. 78
PFS Note Player characters may not be sanctified unholy.
Archetype Hellbound Aspirant
Prerequisites You do not have the holy trait.

You’ve acquired a taste of infernal power at a very high price: When you die, your soul belongs to Hell. When you take this dedication, you are branded by your benefactor’s influence with a permanent mark. The mark usually appears on your hand and can be concealed by mundane or magical means.

You gain resistance to fire equal to half your level and the Invoke Infernal Bargain action.
Invoke Infernal Bargain [free-action] Requirements You are not doomed; Effect You call upon your infernal pact to surge with devilish power. You gain a +2 status bonus to the next attack roll, skill check, or saving throw you attempt before the end of your next turn. You then become doomed 1.

Special You can’t retrain out of this feat unless you are able to terminate the agreement that gives you power, usually a contract with a devil. This requires a Diplomacy check against a very hard DC of your level, though the GM might set a higher DC depending on how many feats you’ve taken from this dedication. On a failure, you can’t attempt to retrain out of this feat for 1 year. On a critical failure, a clause in your contract invokes an additional penalty, usually causing you to become doomed 1 for the next year, although the GM might determine a more appropriate punishment.

Hellbound Aspirant Dedication Leads To...

Call Hellfire, Devil In Disguise, Devil's Wings, Dispute Terms, Fiendish Arms, Infernal Anguish, Infernal Magic, The Devil Inside, Unholy Pact

Traits

Rare:

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Archetype:

This feat belongs to an archetype.

Dedication:

Each archetype’s dedication feat represents your character’s dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can’t select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can’t retrain a dedication feat as long as you have any other feats from that archetype.

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