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Explosive Furniture TrapHazard 12

Legacy Content

Mechanical Trap 
Source Pathfinder #154: Siege of the Dinosaurs pg. 18
Complexity Simple
Stealth DC 30 (expert)
Description Wiring keeping the furniture together unravels, causing the spring-loaded pieces of furniture and wire to shoot outward.
Disable DC 34 Thievery (expert) to identify and harmlessly cut the taut wiring
AC 33, Fort +25, Ref +19
Hardness 21, HP 84 (BT 42); Immunities critical hits, object immunities, precision damage
Unsprung Wires [reaction] Trigger A creature moves within 5 feet of the pile of broken furniture; Effect The pile of furniture and entangling wires explodes outward. The trap deals 6d10+27 slashing damage (DC 32 basic Reflex save). On a failed save, the target takes a –10-foot penalty to all its Speeds for 1 round (1 minute on a critical failure).