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Grasping GauntletHazard 18

Uncommon Magical Trap 
Source Claws of the Tyrant pg. 70
Complexity Simple
Stealth DC 46 (master)
Description A gauntlet of magical force clutches creatures trying to steal gear from the armory.
Disable DC 45 Arcana, Nature, Occultism, or Religion to trick the hazard’s magic into nullifying itself, DC 41 Athletics to wrestle the gauntlet into submission, DC 39 Thievery to slide an object into the gauntlet’s grasp, or dispel magic (9th rank; counteract DC 41)
Seize Thief [reaction] (magical) Trigger A creature touches the warded area; Effect A gauntleted hand reaches out from the ward and attempts a gauntlet Strike. The hazard has an Athletics modifier of +37 for its Grab (Escape DC 47).
Melee [one-action] gauntlet +37 (magical), Damage 10d6+35 bludgeoning plus Improved Grab
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