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Smoking ChimneyHazard 17

Complex Environmental Poison 
Source Tailors and Traitors pg. 148
Complexity Complex
Stealth +0
Description Smoke billows out from the chimney and fills the room.
Disable DC 40 Athletics (expert) to pull the blockage from the chimney, DC 46 Thievery (master) to clear the chimney by removing a crucial object and cause everything to fall out, or create water (or similar effect) to extinguish the fire
Choking Smoke [reaction] (inhaled, poison) Trigger A creature other than Ivirno enters area A6; Effect Smoke fills the room, concealing all creatures within area A6. All creatures in the area other than Ivirno take 11d6 poison damage (DC 43 basic Fortitude save), then the smoking chimney rolls initiative.
Routine (1 action; inhaled, poison) The smoking chimney billows out smoke. If the door from area A6 is open, the smoke expands 5 feet into the corridor. All creatures in the smoke take 11d6 poison damage (DC 43 basic Fortitude save). On a failure, the target becomes sickened 1 for 1 round.
Reset The smoking chimney resets when 10 Bulk of objects are placed in it.

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