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Memory Of The PlateauHazard 16

Uncommon Complex Magical Trap 
Source Miles Below, Long Ago pg. 91
Complexity Complex
Stealth +30 (master)
Description An illusion of the Storval Plateau fills creatures with a longing for the surface.
Disable DC 36 Stealth (master) to approach the crystal sphere followed by DC 38 Thievery (master) to remove the sphere from the pedestal without triggering the hazard, or DC 36 Arcana or Occultism (expert) twice to unweave the illusion, or dispel magic (8thrank; counteract DC 34)
Illusory Vista [reaction] (illusion, mental) Trigger A living creature approaches within 10 feet of the crystal sphere or the sphere is removed from the pedestal; Effect The chamber seems to fade away and is replaced by an image of the Storval Plateau at night. Each creature in the area must succeed at a DC 40 Will save or become convinced they’ve been transported to Golarion’s surface. A creature can disbelieve the illusion by succeeding at a DC 40 Perception check to Seek. The hazard then rolls initiative.
Routine (1 action) The hazard fills the hearts of those affected by the illusion with a longing for the surface. Each creature in the area that hasn’t disbelieved the illusion attempts a DC 38 Will save. This is an emotion and mental effect.
Critical SuccessThe creature is unaffected.
SuccessThe creature is stupefied 1 for 1 round.
FailureThe creature is stupefied 2 and slowed 1 for 1 round.
Critical FailureThe creature is stupefied 3 and slowed 2 for 1 round.

Reset The hazard deactivates automatically after 1 minute. The hazard reactivates after 1 hour unless the crystal is removed from the pedestal.

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