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Bitter Truth Bandit

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Elite | Normal | Weak
Proficiency without Level

Weak Bitter Truth BanditCreature 5

Legacy Content

Rare CN Medium Human Humanoid 
Source Pathfinder #153: Life's Long Shadows pg. 17
Weak Changes are marked. The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 25 (includes +5 from Rare) • Humanoid (Society)
Perception +10
Languages Common
Skills Acrobatics +12, Athletics +12, Intimidation +10, Society +8, Stealth +14, Survival +10
Str +4, Dex +4, Con +3, Int +0, Wis +0, Cha +2
Items composite shortbow (20 arrows), hatchets (2), padded armor
AC 20; Fort +13, Ref +14, Will +8
HP 75
Speed 30 feet, mobility
Melee [one-action] hatchet +14 [+10/+6] (agile, sweep), Damage 1d6-2+6 slashingRanged [one-action] composite shortbow +14 [+9/+4] (deadly d10, range increment 60 feet), Damage 1d6-2+8 piercing plus muscle strikerRanged [one-action] hatchet +14 [+10/+6] (agile, sweep, thrown 10 feet), Damage 1d6-2+6 slashingExperienced Ambusher Striking from concealment doesn't cause the bandit to become observed.Muscle Striker A target damaged by the bandit's shortbow Strike must succeed at a DC 20 Fortitude save or be slowed 1 until the end of the bandit's next turn.Sneak Attack A bandit deals an additional 2d6 precision damage to flat-footed creatures.

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