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Partaking

Someone who partakes of a blighted boon unwillingly can attempt a saving throw to resist the effect. The save DC equals 10 + the partaker's level. Those who willingly consume the boon can't attempt a save. A creature that fails the save or doesn't attempt one moves to the blighted boon's stage 1.

When a blighted boon imparts its initial effect on a partaker, the boon's manifestation disappears. Any pieces that remain contain none of the boon's power.

Those who roll a success or critical success at the save resist the boon. Such a partaker gains no further effect. In some cases, a blighted boon remanifests after this refusal, giving others the opportunity to partake of its power. Blighted boons that have this power say so in their descriptions. Others are used up, as with a consumable magic item.

Progression

A blighted boon grows in potency within the user's body, progressing in stages. While in any stage from a blighted boon, the partaker is temporarily immune to other versions of the same blighted boon. Unless the boon's description says otherwise, the effects of each stage combine, often growing stronger over time.

Saving Throws

If an effect a partaker creates with a blighted boon requires the target to attempt a saving throw, the DC equals the character's class DC or the DC you assign to an NPC or monster. If the partaker must attempt a save against the blighted boon, unless stated otherwise (such as in the Intervals section), the DC equals 10 + the partaker's level + the blighted boon's current stage.

Intervals

Blighted boon stages advance in intervals, amounts of time shown in parentheses for each stage. Once a stage's interval passes, the partaker can attempt a saving throw against the blighted boon. The save DC equals 10 + the partaker's level + the blighted boon's current stage + the number of previous successful saving throws. On a failure, the partaker advances to the next stage. Success means the boon remains at its current stage for the same interval. The partaker can't reduce a blighted boon's stage. To do that, the blight must be subjected to successful purging.

Death

Most blighted boons affect those who die under the boon's effects in special, unusual ways, as noted in a boon's description. Also, every blighted boon destroys a user who uses the boon's power too long. This doom varies in form.

Purging

A blighted boon is difficult to get rid of, and the Purging section of each boon entry details the only way to do so. If a partaker satisfies the Purging conditions, all the blighted boon's effects end. For other effects that suppress or dispel magic, treat a blighted boon as an artifact.

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