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Dispel MagicSpell 2

Abjuration
Source Core Rulebook pg. 330
Traditions arcane, divine, occult, primal
Cast Two ActionsTwo Actions somatic, verbal
Range 120 feet; Targets 1 spell effect or unattended magic item
You unravel the magic behind a spell or effect. Attempt a counteract check against the target (page 458). If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.