
Forced Mercy
[two-actions] Spell 1Concentrate Emotion Manipulate Mental Source Battlecry! pg. 86,
Knights of Lastwall pg. 93Traditions divine,
occultRange 30 feet;
Targets 1 creature
Defense Will;
Duration varies
You soften the target’s blows, ensuring they avoid vital areas and cause no lasting harm. All physical damage dealt by the target to living creatures becomes
nonlethal and all
persistent bleed damage dealt by the target is reduced to 0. This effect doesn’t incur the typical –2 circumstance penalty for nonlethal attacks with a lethal weapon or attack. An unwilling target must attempt a Will save. A willing target can choose to critically fail their saving throw.
Critical Success The creature is affected for 1 round.
Success The creature is affected for 1d4 rounds.
Failure The creature is affected for 1 minute.
Critical Failure The creature is affected for 1 minute.
Heightened (+4) The range increases to 100 feet, and you can target up to 8 creatures.