All Spells
Arcane | Divine | Elemental | Occult | Primal
Focus Spells | Rituals


PFS StandardUndertow  [two-actions] Spell 3

Concentrate Incapacitation Water 
Source High Seas pg. 79
Traditions primal
Range 120 feet; Area 20-foot burst
Duration 1 minute
You create an area of water 20 feet deep. The DC for Athletics checks to Swim in the area is equal to your spell DC. A creature that starts its turn in the area must attempt a Fortitude save.

Critical Success The creature is unaffected.
Success The creature takes 2d6 bludgeoning damage.
Failure The creature takes 4d6 bludgeoning damage and takes a –2 circumstance penalty to Athletics checks to Swim and a –10-foot circumstance penalty to its swim Speed, if it has one, until it leaves the area.
Critical Failure As failure, and the creature is pulled 10 feet down.

Shelyn's Corner

×