Source Core Rulebook pg. 633
An ability with this trait can take a character completely out of the fight or even kill them, and it’s harder to use on a more powerful character. If a spell has the incapacitation trait, any creature of more than twice the spell’s level treats the result of their check to prevent being incapacitated by the spell as one degree of success better, or the result of any check the spellcaster made to incapacitate them as one degree of success worse. If any other effect has the incapacitation trait, a creature of higher level than the item, creature, or hazard generating the effect gains the same benefits.


Master Strike


Lethargy Poison


Critical Debilitations, Sabotage, Scare to Death, Sleeper Hold

Focus Powers

Charming Touch, Charming Words, Commanding Lash, Dreamer's Call, Quivering Palm, Shared Nightmare, You're Mine


Baleful Polymorph, Banishment, Blindness, Calm Emotions, Charm, Color Spray, Dominate, Fabricated Truth, Feeblemind, Hallucination, Overwhelming Presence, Paralyze, Possession, Scintillating Pattern, Sleep, Subconscious Suggestion, Suggestion, Synaptic Pulse, Telepathic Demand, Uncontrollable Dance, Unfathomable Song, Vibrant Pattern, Warp Mind