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Animals

Source Player Core pg. 295 2.0
The Prices for animals are listed both for renting and for purchasing them outright. You usually need to pay for animal rentals up front, and if the vendor believes the animal might be put in danger, they typically require a deposit equal to the purchase Price. Most animals panic in battle. When combat begins, they become frightened 4 and fleeing as long as they're frightened. If you successfully Command your Animal using Nature, you can keep it from fleeing, though this doesn't remove its frightened condition. If the animal is attacked or damaged, it returns to frightened 4 and fleeing, with the same exceptions.

Warhorses and warponies are combat trained. They don't become frightened or fleeing during encounters in this way.

For purchasing other types of animals, click here.

Click here for the full rules on Animals.

Name Family Rental Price* (per day) Purchase Price
Hunting Eagle Bird 8 sp per day 8 gp
Messenger Raven Bird 8 cp per day 4 gp
Guard Dog Dog 1 cp per day 2 sp
Riding Dog Dog 6 cp per day 4 gp
Service Dog Dog 6 cp per day 4 gp
Pack Animal Horse 2 cp per day 2 gp
Riding Horse Horse 1 sp per day 8 gp
Warhorse Horse 1 gp per day 30 gp (level 2)
Riding Pony Pony 8 cp per day 7 gp
Warpony Pony 8 sp per day 24 gp (level 2)
* Might require a deposit equal to the purchase Price.

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