
RogueSource Core Rulebook pg. 229 4.0You’ve learned to sneak, steal, and disable traps. With time and luck, you’ll become capable of moving through the shadows, striking unseen, and escaping without notice.
Multiclass Rogue characters
Nearly any character can benefit from the many skills and tricks the rogue archetype grants.
- Alchemist rogues can use the rogue’s Poison Weapon to great effect with their daily poisons, and sneak attack is a nice boost to bomb damage.
- Barbarian rogues can become masters in every save and diversify their skills.
- Champion rogues add damage from sneak attack while protecting their flanking partners from harm.
- Fighter rogues combine the fighter’s accuracy with extra damage, a deadly combination for archers or finesse fighters.
- Monk rogues have great synergy, since many stances grant powerful Strikes that work with sneak attack.
- Ranger rogues benefit from the shared focus on trailing foes and catching them flat-footed. The flurry edge can get you many sneak attacks, and the precision edge doubles down on precision damage.
- Spellcaster rogues use the rogue multiclass to shore up skills or to pick up tricky rogue feats like Mobility to help keep them safe.
Archetype Dedication Multiclass Source Core Rulebook pg. 229 4.0Archetype RoguePrerequisites Dexterity 14
You gain a skill feat and the rogue’s surprise attack class feature. You become trained in light armor. In addition, you become trained in
Stealth or
Thievery plus one skill of your choice; if you are already trained in both Stealth and Thievery, you become trained in an additional skill of your choice. You become trained in rogue class DC.
Special You cannot gain another dedication feat until you have gained two other feats from the rogue archetype.
Archetype Source Core Rulebook pg. 229 4.0Archetype RoguePrerequisites Rogue Dedication
You gain a 1st- or 2nd-level
rogue feat.
Archetype Source Core Rulebook pg. 229 4.0Archetypes Assassin*,
RoguePrerequisites Rogue Dedication* This archetype offers Sneak Attacker at a different level than displayed here.
You gain the sneak attack class feature, except it deals 1d4 damage, increasing to 1d6 at 6th level. You don’t increase the number of dice as you gain levels.
Archetype Source Core Rulebook pg. 229 4.0Archetype RoguePrerequisites Basic Trickery
You gain one
rogue feat. For the purpose of meeting its prerequisites, your rogue level is equal to half your character level.
Special You can select this feat more than once. Each time you select it, you gain another rogue feat.
Archetype Source Core Rulebook pg. 229 4.0Archetype RoguePrerequisites Rogue Dedication; trained in at least one skill and expert in at least one skill
Increase your proficiency rank in one of your skills from expert to master and in another of your skills from trained to expert. You gain a skill feat associated with one of the skills you chose.
Special You can select this feat up to five times.
Archetype Source Core Rulebook pg. 229 4.0Archetypes Rogue,
ShadowdancerPrerequisites Rogue Dedication
You gain the deny advantage class feature.
Archetype Source Core Rulebook pg. 229 4.0Archetype RoguePrerequisites Rogue Dedication; expert in Reflex saves
Your proficiency rank for Reflex saves increases to master.