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PFS StandardStudded Leather Armor

Source Core Rulebook pg. 275 2.0
Price 3 gp; AC Bonus +2; Dex Cap +3; Check Penalty -1; Speed Penalty
Strength 12; Bulk 1; Group Leather; Traits
This leather armor is reinforced with metal studs and sometimes small metal plates, providing most of the flexibility of leather armor with more robust protection.

Armor Specialization Effects

Source Core Rulebook pg. 275 2.0
Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Leather: The thick second skin of the armor disperses blunt force to reduce bludgeoning damage. You gain resistance to bludgeoning damage equal to 1 + the value of the armor’s potency rune for medium armor, or 2 + the value of the armor’s potency rune for heavy armor.

Filter Use

These filters are still being tested and do not currently function properly on Mobile (Desktop View will work). Please use the Contact Us field on the main menu to report any issues.

All columns should function as the filters describe, with the following exceptions:
'Between' Function: To use the 'between' function on any number column, separate each number with a space and then select the 'between' option (eg: '4 10', minus the quotations would get all results between 4 and 10).
'NULL' or 'Empty' Results: Set filter 'Is Empty'. This will find results where we show an emdash — (Exception: Bulk is -1)
Bulk: Numbers Only. -1 = None, 0 = Light, 1+ = Normal
PFS Legality: Numbers Only. 0 = No PFS Ruling; 1 = Standard; 2 = Limited; 3 = Restricted
Price: Numbers Only. 1 cp = 0.1; 1 sp = 1; 1 gp = 10
Traits: Use 'Contains' for one Trait at a time. Does not support multiple Traits yet.


For increased filtering power, click the 'Export to CSV' button in the top-right of the grid and further filter the data in Excel or a similar medium.