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Cold Iron ArmorItem 5+

Source Core Rulebook pg. 555
Usage worn armor
Cold iron armor sickens certain creatures that touch it. A creature with weakness to cold iron (such as most demons and fey) that critically fails an unarmed attack against a creature in cold iron armor becomes sickened 1. A creature with weakness to cold iron is sickened 1 as long as it wears cold iron armor.

Cold Iron Armor (Low-Grade)Item 5

Source Core Rulebook pg. 555
Level 5; Price 140 gp (+14 gp per Bulk)
Craft Requirements The initial raw materials must include cold iron worth at least 70 sp + 7 sp per Bulk

Cold Iron Armor (Standard-Grade)Item 11

Source Core Rulebook pg. 555
Level 11; Price 1,200 gp (+120 gp per Bulk)
Craft Requirements The initial raw materials must include at least 150 gp of cold iron + 15 gp per Bulk.

Cold Iron Armor (High-Grade)Item 18

Source Core Rulebook pg. 555
Level 18; Price 20,000 gp (+2,000 gp per Bulk)
Craft Requirements The initial raw materials must include cold iron worth at least 10,000 gp + 1,000 gp per Bulk.