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PFS StandardEnergizing VialItem 7+

Magical Spellheart 
Source Impossible Magic pg. 235
Usage affixed to armor or a weapon; Bulk
This sealed glass vial has no stopper and is filled with pure white light. The spell attack modifier of any spell cast by Activating this item is +13.
• Armor After you cast an electricity spell by Activating the energizing vial, you can Step as a free action once per round until the end of your next turn.
• Weapon After you cast an electricity spell by Activating the energizing vial, your Strikes with the weapon deal 1d4 persistent electricity damage until the end of your next turn.

Activate Cast a Spell; Effect You cast live wire.

PFS StandardEnergizing VialItem 7

Source Impossible Magic pg. 235
Price 350 gp

PFS StandardGreater Energizing VialItem 13

Source Impossible Magic pg. 235
Price 2,700 gp
The persistent electricity damage when affixed to a weapon is 1d6, and the spell attack modifier is +21. The spell DC of any spell cast by Activating this item is 31.

Activate Cast a Spell; Frequency once per day; Effect You cast 5th-rank lightning lasso.

PFS StandardMajor Energizing VialItem 18

Source Impossible Magic pg. 235
Price 22,000 gp
The persistent electricity damage when affixed to a weapon is 1d8, the spell attack modifier is +28, and the spell DC is 38.

Activate Cast a Spell; Frequency once per day; Effect You cast 8th-rank lighting lasso.

Activate Cast a Spell; Frequency once per day; Effect You cast 8th-rank draw the lightning.

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