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PFS StandardAll Returns to Slumber [one-action] Feat 6

Archetype Mental Primal Sleep 
Source Impossible Magic pg. 106
Archetype World Rouser
Prerequisites World Rouser Dedication
Requirements Your waking world is active.

Your waking world returns to slumber, and lays the peace of deep sleep on all within it. You Dismiss your waking world, and all creatures in the area must attempt a Will save against your world rouser DC. Animals, beasts, and plants native to this world treat the result of their save as one degree worse. Creatures in the area then become temporarily immune to this ability for 1 hour.

Success The creature is unaffected.
Failure The creature can’t use reactions for 1 round.
Critical Failure As failure, but the creature is also slowed 1.

Traits

Archetype:

This feat belongs to an archetype.

Mental:

A mental effect can alter the target’s mind. It has no effect on an object or a mindless creature.

Primal:

This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical.

A creature with this trait is primarily constituted of or has a strong connection to primal magic.

Sleep:

This effect makes a creature fall asleep or get drowsy

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