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Twist of FateHazard 22

Unique Complex Divine Magical 
Source Claws of the Tyrant pg. 99
Complexity Complex
Stealth +25 (master) to notice the buildup of divine energy and anticipate its discharge.
Description Seldeg’s ritual nears its conclusion, causing magical energy to arc erratically between the ritual circles.
Disable DC 44 Arazni Lore or Iomedae Lore to recount a tale from history that grounds that deity in the current reality, DC 50 Crafting (legendary) to create a device to siphon energy from the ritual circle, or DC 46 Religion (legendary) to discharge the escalating divine energy; six successes (three successes per circle) are required to disarm the hazard
Reorder Reality [reaction] Trigger A creature other than Seldeg enters the area contained by the ritual circles; Effect Arcs of divine energy travel between the two circles. Each creature within the circles takes 4d10+26 spirit damage (DC 45 basic Fortitude save). If one of the ritual circles has been disabled, the hazard instead affects all creature in the room, but each creature gains a +2 circumstance bonus to their save. The hazard rolls initiative.
Routine (1 action; divine) The divine energy gathered by the ritual spikes. One of the eleven stained-glass windows (each depicting one of her Eleven Acts) transforms to feature Arazni instead. Any creature that can see the window change must attempt a DC 50 Will save.
Critical Success The creature is unaffected and is immune to this effect for 10 minutes.
Success The creature is unaffected.
Failure The creature takes 3d12+20 mental damage.
Critical Failure The creature takes 6d12+40 mental damage. If the creatures’ next d20 roll is a critical success, they earn a critical failure instead. This is a misfortune effect.
If all 11 windows transform, Seldeg’s ritual finishes ahead of schedule. The stained-glass windows shatter, dealing 8d10+52 piercing damage (DC 50 Reflex save) to each creature in the room. The hazard then becomes inactive.
Reset While atop the floating platform, Seldeg Bhedlis can use a 3-action activity with the auditory trait to reenergize the ritual. Doing so removes one success to disable the hazard and immediately triggers the hazard’s Reorder Reality reaction.