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Gargoyle Wing

Normally solitary beasts that lurk in abandoned temples and other structures that afford them a place to hide among appropriately monstrous statuary, gargoyles occasionally band together to hunt challenging prey or simply to take communal pleasure in slaughtering the defenseless. Called wings, these groupings are usually short-lived, though that matters little to those who fall victim to their predations in the meantime.

Recall Knowledge - Beast (Arcana, Nature): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Gargoyle WingCreature 10

Gargantuan Beast Earth Troop 
Source Battlecry! pg. 181
Perception +20; darkvision
Languages Common, Petran
Skills Acrobatics +22, Athletics +20
Str +4, Dex +3, Con +4, Int -2, Wis +3, Cha -2
AC 30; Fort +22, Ref +19, Will +19
HP 170 (4 segments); Thresholds 100 (3 segments), 50 (2 segments); Immunities bleed; Resistances physical 10 (except adamantine); Weaknesses area damage 10, splash damage 10
Death From Above [reaction] (attack) Trigger The gargoyle wing is Flying, and a creature moves into an adjacent square below it; Effect The gargoyle wing swoops down with their talons. The triggering creature takes 2d8+9 slashing damage (DC 30 basic Reflex save).Troop Defenses
Speed 25 feet, fly 40 feet; troop movement
Catch and Release [two-actions] The gargoyle wing attempts an Athletics checks to Grapple, comparing the result to the Fortitude DC of a number of Large or smaller creatures in a 5-foot emanation equal to the gargoyle wing's remaining number of segments, then Flies up to 40 feet, bringing any successfully grabbed or restrained creatures along, and Releases them.Raking Swoop [one-action] to [three-actions] Frequency once per round; Effect The gargoyle wing rips and tears with their stony talons at each enemy in a 5-foot emanation (DC 30 basic Reflex save). The damage dealt depends on the number of actions.
[one-action] 1d8+2 slashing damage
[two-actions] 2d8+9 slashing damage
[three-actions] 3d8+11 slashing damage

All Monsters in "Gargoyle"

NameLevel
Gargoyle Wing9

Gargoyle

Source Bestiary pg. 161
Gargoyles are monstrous hunters made of elemental stone. They use their resemblance to decorative statues to hide in plain sight in cities during the day and descend upon unlucky pedestrians at night. Their most common form is that of a horned humanoid with bat-like wings, but individual gargoyles show a great deal of variation, with some appearing more or less humanoid and others resembling no known creature. A gargoyle’s features are not fixed; city-dwelling gargoyles who remain in the same locale long enough slowly morph, day by day, to match the style of the local architecture. These patient monsters can stay disguised for long stretches of time as they patiently await an opportunity to strike.

Gargoyles tend to be lone hunters, though sometimes they band into fearsome tribes called “wings” for protection or sport. On rare occasions, wings become relatively stable communities, and gargoyles in wings may even ally with other creatures such as demons and intelligent aberrations, though these alliances exist on a razor’s edge. The majority of gargoyles are treacherous, vindictive, and petty—traits that preclude lasting partnerships. Many tend to be obsessive and compulsive. Some are collectors, focusing on anything from books to grim trophies, while others are ritualistic or overly passionate about niche intellectual subjects or certain artistic motifs. These tendencies often contribute to the dissolution of wings as individuals’ obsessions and compulsions clash.