Source Draconic Codex
pg. 143Wily pranksters and enthusiastic show-offs, mocking dragons amuse their friends and humiliate their foes using trickery, satire, and bombast to disgrace the powerful and lift the spirits of the oppressed. Among the most likely of dragons to interact closely with humanoids, mocking dragons often settle in or near communities where they can easily find targets for their wiles. Mocking dragons are inveterate entertainers, though they’re more likely to recite satirical poems or witty quips than compose ballads. Experts in disguise, mocking dragons sometimes change their form to better spy on interesting people, ferret out embarrassing information, or execute elaborate ruses. More serious dragons often view mocking dragons as feckless showboaters, but beneath their jovial exterior, mocking dragons harbor a burning desire to fight injustice. They’re easily recruited into campaigns against tyrants, and younger dragons often work to remove gang leaders or landlords that oppress working folk.
Dragon
Related Groups Dragon, Adamantine,
Dragon, Barrage,
Dragon, Bog,
Dragon, Brine,
Dragon, Cinder,
Dragon, Cloud,
Dragon, Conspirator,
Dragon, Coral,
Dragon, Crystal,
Dragon, Delight,
Dragon, Despair,
Dragon, Diabolic,
Dragon, Empyreal,
Dragon, Executor,
Dragon, Forest,
Dragon, Fortune,
Dragon, Horned,
Dragon, Magma,
Dragon, Mirage,
Dragon, Oath,
Dragon, Omen,
Dragon, Phase,
Dragon, Requiem,
Dragon, Resurrection,
Dragon, Rime,
Dragon, Rune,
Dragon, Sage,
Dragon, Sea,
Dragon, Sky,
Dragon, Sovereign,
Dragon, Stormcrown,
Dragon, Time,
Dragon, Umbral,
Dragon, Underworld,
Dragon, Vizier,
Dragon, Vorpal,
Dragon, Wailing,
Dragon, Whisper,
Dragon, Wish,
Dragonet,
WyrmwraithDragons come in myriad forms, with many having magical abilities or connections to magic. Some dragons draw greater power from magic than others, allowing them to manifest abilities or alter their physiques with prolonged exposure to magic. These dragons become more powerful as they age and strengthen their connections with their magical origins. Scholars debate the classification of these dragons, with some preferring the name magical dragons and others using traditional dragons due to their connection to specific magical traditions. Regardless of their names, these dragons share a number of characteristics: their ability to tap into magical energies, intensified might and cunning as they grow older, and an inclination to hoard vast amounts of treasure and wealth.
Draconic Spellcasters
Each dragon features a sidebar on spellcasting dragons of that type. To make a dragon spellcaster, remove the dragon's Draconic Frenzy and Draconic Momentum abilities, and give them the spells outlined in their sidebar. You can swap out any number of these with other spells, provided you keep the same number of spells for each rank. You might also want to increase the dragon's Intelligence, Wisdom, or Charisma modifier by 1 or 2 to reflect their mastery of magic.
Mocking Dragon Spellcasters
Mocking dragon spellcasters tend to cast the following spells.
Young Mocking Dragon
Occult Prepared Spells DC 26, attack +18;
4th confusion,
dispel magic,
mirage;
3rd hypnotize,
paralyze,
slow;
2nd blur,
illusory creature,
phantasmal treasure;
1st dizzying colors,
fear,
sleep;
Cantrips (4th) detect magic,
figment,
summon instrument,
telekinetic hand,
telekinetic projectileAdult Mocking Dragon
Occult Prepared Spells DC 32, attack +24; As young mocking dragon, plus
6th cursed metamorphosis,
truesight,
vibrant pattern;
5th cloak of colors,
strange geometry,
synesthesia;
Cantrips (6th) detect magic,
figment,
summon instrument,
telekinetic hand,
telekinetic projectile Ancient Mocking Dragon
Occult Prepared Spells DC 38, attack +30; As adult mocking dragon, plus
8th confusing colors,
quandary,
uncontrollable dance;
7th duplicate foe,
visions of danger,
warp mind;
Cantrips (8th) detect magic,
figment,
summon instrument,
telekinetic hand,
telekinetic projectileMocking Archdragon
Occult Prepared Spells DC 42, attack +34; As ancient mocking dragon, plus
10th fabricated truth;
9th overwhelming presence,
phantasmagoria,
unfathomable song;
Cantrips (10th) detect magic,
figment,
summon instrument,
telekinetic hand,
telekinetic projectile