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There is a Legacy version here.

Arctic Bloom

Arctic blooms (also known as yaiafinetis) grow only during periods of extended twilight, thriving across the cold tundra of the Crown of the World exclusively in the winter months. To survive in such harsh conditions, arctic blooms sprout independent polyps called dusk poppies that detach and then creep across the tundra in search of food for their matriarch.

Dusk poppies sprout from spores that attach to carcasses, but they only blossom during the long twilight unique to the Crown of the World. The perfect conditions for their development are so rare that arctic blooms have developed a vigorous appetite. They feed unceasingly. Much of their energy goes to developing more polyps, and one plant can easily spawn a small infestation of these deadly bulbs.

The plants send out runner shoots that quickly develop purple bulbs. These bulbs, the plant's polyps, sprout many long, hooked vines before detaching from the mother plant. Dusk poppies are short lived but active, foraging for a week or so before they shrivel and die. The poppies aren't dangerous unless handled, as they secrete a fine dust that seizes the nervous system of creatures who come in contact with them.

Paralyzing Poison (poison) Saving Throw DC 19 Fortitude; Maximum Duration 6 rounds; Stage 1 off-guard and clumsy 1 (1 round); Stage 2 off-guard and clumsy 2 (1 round); Stage 3 paralyzed (1 round)

Recall Knowledge - Plant (Nature): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Arctic BloomCreature 9

Uncommon Large Mindless Plant 
Source Gatewalkers (Hardcover) pg. 247
Perception +18; pheromones (precise) 20 feet, tremorsense (imprecise) 120 feet, no vision
Languages pheromones
Skills Athletics +20, Stealth +9 (+11 in tundra)
Str +6, Dex -5, Con +6, Int -5, Wis +3, Cha +0
AC 26; Fort +21, Ref +13, Will +15
HP 190; Immunities mental, visual; Resistances cold 10; Weaknesses fire 5, slashing 5
Pheromones (aura) 5 miles. Arctic blooms communicate with others of their kind via airborne pheromones. They can use this form of communication to determine their relative distance to each other, call for help if they are under attack or need sustenance, announce that they've detected prey, and convey similar basic concepts. Pheromones coat everything within the aura and allow dusk poppies to perceive with their pheromones.
Speed 10 feet, climb 10 feet
Melee [one-action] bite +20 [+15/+10] (reach 10 feet), Damage 2d12+2+8 piercing plus Improved GrabRanged [one-action] spore sap +9 [+4/-1], Effect alluring sporesAlluring Spores (poison) Saving Throw DC 21 Fortitude; Maximum Duration 6 rounds; Stage 1 fascinated by the arctic bloom (1 round); Stage 2 controlled by the arctic bloom (1 round)Feed [three-actions] The arctic bloom draws nutrients from a living creature it has swallowed, regaining 3d8+24 HP. The swallowed creature takes 2d12+8 bludgeoning damage.Swallow Whole [one-action] Medium, 2d12+8 bludgeoning, Rupture 18

Sidebar - Treasure and Rewards Violet Dusk Poppy Dye

Some natives of the Crown of the World hunt yaiafineti matriarchs and harvest their petals, which are used to create an expensive, glimmering violet dye. Although the polyps are far less useful for this purpose, skilled trackers follow their vine tracks back to their matriarch.

Shelyn's Corner

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