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There is a Legacy version here.

Earthen Destrier

This wave of dirt takes the crude likeness of the melded forequarters of a charging warhorse and a rocky knight wielding a rudimentary lance of gray stone.

Recall Knowledge - Elemental (Arcana, Nature): DC 19
Unspecific Lore: DC 17
Specific Lore: DC 14

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Earthen DestrierCreature 5

Large Earth Elemental 
Source Monster Core 2 pg. 146
Perception +12; darkvision, tremorsense (imprecise) 60 feet
Languages Petran
Skills Athletics +14
Str +4, Dex +1, Con +4, Int -1, Wis +3, Cha +0
AC 22; Fort +16, Ref +11, Will +12
HP 90; Immunities bleed, paralyzed, poison, sleep
Speed 50 feet, burrow 30 feet; earth glide
Melee [one-action] lance arm +16 [+11/+6] (deadly d8, reach 10 feet), Damage 2d8+2+6 piercing and lancing chargeMelee [one-action] hoof +16 [+11/+6], Damage 2d6+2+6 bludgeoningEarth Glide A earthen destrier can Burrow through earthen matter, including rock. When it does so, it moves at its full burrow Speed, leaving no tunnels or signs of its passing.Lancing Charge If the destrier moved at least 10 feet directly before its lance arm Strike, it gains a +2 circumstance bonus to its damage roll.Tilting Strike [reaction] Trigger The earthen destrier tramples a creature; Effect The earthen destrier makes a lance arm Strike against the creature it's Trampling with a –5 circumstance penalty.Trample [three-actions] Medium or smaller, hoof, DC 22

All Monsters in "Elemental, Earth"

NameLevel
Crystal Strider10
Crystalline Sentinel11
Earthen Destrier4
Elder Outcrop13
Elemental Avalanche11
Gluttonous Geode1
Granite Glyptodont8
Living Boulder2
Living Landslide5
Sand Sentry6
Sod Hound3
Stone Mauler9
Xorn7

Elemental, Earth

Source Monster Core pg. 142 1.1
Earth elementals make excellent bodyguards for adventuresome spelunkers and are ideal protectors of important subterranean locations such as vaults and treasuries.

Elemental

Related Groups Elemental, Air, Elemental, Air, Elemental, Earth, Elemental, Fire, Elemental, Fire, Elemental, Mephit, Elemental, Metal, Elemental, Scamp, Elemental, Water, Elemental, Water, Elemental, Wisp, Elemental, Wood
The Elemental Planes—primordial realms defined by aspects of air, earth, fire, or water—are home to a diverse group of beings known as elementals. Spellcasters on the Material Plane call upon elementals for aid, though these enigmatic creatures can also travel to the world of mortals via interplanar gateways and rifts. The elementals on these pages exemplify the creatures of the Elemental Planes, but this list is by no means exhaustive.

Sidebar - Additional Lore Diverse Elementals

The Elemental Planes are more than expanses of sky, rock, metal fire, wood, and ocean. Clouds of fog, dust, and storms float through the Plane of Air. The Plane of Earth includes verdant groves, shining metal and crystal, and irradiated wastelands. The Plane of Fire features magma, suffocating smoke, and radiant firelight. Amid the endless sea of the Plane of Water are pockets of ooze and brine, plus the otherworldly environs of the deep.

Sidebar - Related Creatures Elemental Wyrms

The icewyrm is the most widely encountered elemental wyrm, but others exist as well, including the blazing firewyrm, the sleek but somewhat smaller sparkwyrm, and the largest of them all, the immense and acidic sludgewyrm.

Sidebar - Treasure and Rewards Looting Earth Elementals

Earth elementals sometimes have valuable gemstones or minerals incorporated into their bodies, and once they’re slain, these valuables can be scavenged as treasure. Gemstones, precious metals such as silver or gold ore, or rarer materials such as dawnsilver or adamantine can be harvested from these creatures, although the more expensive finds tend to be incorporated into only the most powerful earth elementals.

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