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Girtablilu Sentry

Sentries patrol the outskirts of a girtablilu communities, watching for external threats like desert drakes, blue dragons, or adventuring parties set on reckless exploration of the girtablilus' sacred site.

Recall Knowledge - Beast (Arcana, Nature): DC 24

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Girtablilu SentryCreature 8

NLargeBeast
Source Bestiary 3 pg. 112
Perception +18; darkvision, tremorsense (imprecise) 60 feet
Languages Common, Girtablilu
Skills Athletics +18, Intimidation +15, Religion +14, Survival +16
Str +6, Dex +4, Con +6, Int +3, Wis +4, Cha +3
Items +1 striking longspear, hide armor
AC 25; Fort +18, Ref +14, Will +10
HP 140
Speed 40 feet
Melee Single ActionSingle Action longspear +19 [+14/+9] (magical, reach 15 feet), Damage 2d8-2+9 piercingMelee Single ActionSingle Action pincer +18 [+14/+10] (agile), Damage 2d8-2+9 bludgeoning plus GrabMelee Single ActionSingle Action stinger +18 [+13/+8] (reach 10 feet), Damage 2d6-2+9 piercing plus girtablilu venomConstrict Single ActionSingle Action 2d8+6 bludgeoning, DC 22Desert Stride A girtablilu ignores natural difficult terrain in the desert.Girtablilu Venom (poison) Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 2d6 poison damage and enfeebled 1 (1 round); Stage 2 3d6 poison damage and enfeebled 1 (1 round); Stage 3 3d6 poison damage and enfeebled 2 (1 round)

All Monsters in "Girtablilu"

NameLevel
Girtablilu Seer12
Girtablilu Sentry8

Girtablilu

Source Bestiary 3 pg. 112
Girtablilus are desert-dwelling guardians with the upper bodies of muscular humanoids and the lower bodies of massive scorpions. They are most often found defending ancient temples and religious artifacts with zealous fervor. Some believe they were created by a long-dead god millennia ago to act as guardians, but girtablilus consider the subject of their origin taboo and refuse to address the theory.

Because girtablilus accept a wide range of religions and belief systems, some outsiders believe they also worship their own ancient pantheon. Instead, girtablilus exclusively revere and protect sites dedicated to deities considered lost to civilization. In this way, they act as preservers of holy practices that have otherwise been forgotten beneath the desert's shifting sands.

Though girtablilus are used to explorers seeking entrance to the sites they defend, they might welcome those who earnestly wish to learn or offer reverence. A few even proudly share their beliefs with others, eager for the opportunity to preach to someone new. But girtablilus show no mercy to those who attempt to desecrate the sites and objects of their worship, or to those who would violate the tenets of their faith.

Girtablilus are skilled fighters who keep trained giant scorpions as pets, and they remain unmatched when it comes to fighting in the desert. They require relatively little food or water, and they rely on their stamina to outlast their enemies. When necessary, they can stalk their quarry for days or even weeks, coordinating with their pets to drive their prey in circles. Once exhausted, few foes can stand up to a girtablilu's physical prowess—or their deadly venom.

Sidebar - Related Creatures Allied Guardians

As defenders of ancient sites, girtablilus often find themselves in similar territory as maftets. They also occasionally collaborate with garudas and sometimes even wisdom-seeking nagas so long as these creatures maintain respect for the girtablilus' domains.

Sidebar - Additional Lore Bonds of Faith

Girtablilu communities usually form around common beliefs rather than familial bonds, with a greater importance placed on chosen family than blood relations. While rare, there have even been cases of members of other ancestries living among girtablilu communities. When outsiders appeal to study the girtablilu's protected sites or to join a girtablilu community, the divine leader has the final say on who is welcome.