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Zombie Mammoths

This creature did not include a description.

Recall Knowledge - Undead (Religion): DC 24
Unspecific Lore: DC 22
Specific Lore: DC 19

Elite | Normal | Weak
Proficiency without Level

Zombie MammothsCreature 8

Legacy Content

NE Huge Mindless Undead Zombie 
Source Pathfinder #176: Lost Mammoth Valley pg. 56
Perception +13; darkvision, scent (imprecise) 30 feet
Skills Athletics +19
Str +7, Dex +0, Con +4, Int -5, Wis +3, Cha +0
Slow A zombie is permanently slowed 1 and can't use reactions.
AC 18; Fort +18, Ref +10, Will +15
HP 200 (negative healing); Immunities death effects, disease, mental, paralyzed, poison, unconscious; Weaknesses positive 10, slashing 10
Speed 45 feet
Melee [one-action] tusk +20 [+15/+10] (reach 15 feet), Damage 2d8+10 piercingMelee [one-action] trunk +20 [+15/+10] (reach 15 feet), Effect grabbing trunkMelee [one-action] foot +20 [+15/+10] (reach 10 feet), Damage 2d10+10 bludgeoningDual Tusks [one-action] The zombie mammoth makes two tusk Strikes, each against a different creature. This counts as one attack for the mammoth's multiple attack penalty, and the penalty doesn't increase until after both attacks.Grabbing Trunk A Medium or smaller creature hit by the zombie mammoth's trunk is grabbed. If the mammoth moves, it can bring the grabbed creature along with it.Impaling Tusks [one-action] The zombie mammoth makes a tusk Strike against a creature it's grabbing with its trunk. If the attack hits, the creature is impaled upon one of the mammoth's tusks, freeing the trunk to make attacks. Each of the mammoth's tusks can hold two Medium or smaller creatures. A mammoth can attack with its tusks while creatures are impaled upon them.