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Velociraptor Pack

Velociraptors are clever pack hunters who generally subsist off small herbivores but are not afraid to take on larger prey as a group. Bigger populations of velociraptors are more dangerous when they coalesce into a swarm to protect their young. Even in large numbers, these feathered raptors remain uncannily nimble and can lunge suddenly at their enemies. Emboldened by their increased numbers, the swarms will lash out fiercely with their talons and doggedly pursue any perceived threat.

Recall Knowledge - Animal (Nature): DC 20
Unspecific Lore: DC 18
Specific Lore: DC 15

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Velociraptor PackCreature 4

Gargantuan Animal Dinosaur Troop 
Source Monster Core 2 pg. 106
Perception +10; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +12, Athletics +9 (+11 to High Jump or Long Jump), Intimidation +10, Stealth +10
Str +2, Dex +5, Con +3, Int +0, Wis +2, Cha +2
AC 19; Fort +9, Ref +12, Will +6
HP 60; Thresholds 50 (3 segments), 25 (2 segments); Weaknesses area damage 5, splash damage 5
Troop Defenses
Speed 40 feet; troop movement
Bites and Talons [one-action] to [three-actions] Frequency once per round; Effect The pack makes a melee attack against each enemy in a 5-foot emanation (DC 17 basic reflex save). The damage depends on the number of actions.
[one-action] 1d6 piercing or slashing damage and 1d4 precision damage
[two-actions] 2d6 piercing or slashing damage and 2d4 precision damage
[three-actions] 3d6 piercing or slashing damage and 2d4 precision damage
Puff Up The velociraptors ruffle their plumage to appear larger. They ignore the –4 penalty to Demoralize for not knowing the same language as their target.Raptor Leap [one-action] Frequency once per round; Effect The pack Strides, ignoring difficult terrain (but not greater difficult terrain). At the end of this movement, each enemy in a 5-foot emanation takes 1d8 piercing or slashing damage (DC 17 basic Reflex save).

All Monsters in "Dinosaur"

NameLevel
Allosaurus7
Ankylosaurus6
Brontosaurus10
Carnotaurus7
Compsognathus-1
Compsognathus Swarm3
Deinonychus2
Deinonychus Pack7
Hadrosaurid4
Iguanodon6
Majungasaurus6
Pachycephalosaurus3
Protoceratops2
Spinosaurus11
Stegosaurus7
Therizinosaurus9
Thruneosaurus Rex17
Titanosaur16
Triceratops8
Troodon1
Tyrannosaurus10
Velociraptor1
Velociraptor Pack5

Dinosaur

Source Monster Core pg. 96 1.1
Remnants from the world's primeval era, these enormous reptilian animals still exist in large numbers in remote wildernesses or underground in magical Darklands caverns. Lizardfolk, orcs, giants, and other humanoids who live near dinosaurs use the animals as mounts, guards, or hunting beasts. Occasionally, rich nobles will collect dinosaurs to display them in menageries, which almost inevitably leads to cast-offs being nursed back to health by druids and other champions of nature. When dinosaurs establish themselves in regions outside their normal habitats, it's often the result of a large collection being released.

Sidebar - Advice and Rules Dinosaur Abilities

While the real-world fossil records hold a wealth of inspiration for the reconstruction of dinosaurs in an RPG, you can also look to living creatures for ideas. Giving a dinosaur a venomous bite or an unusual attack routine like Clobbering Charge ensures that dinosaurs are as interesting in combat as they are in appearance.

Sidebar - Related Creatures Dinosaur Guardians

As with most animals, dinosaurs can be tamed or domesticated, but the difficulty of this task increases along with the dinosaur's level. Lizardfolk and xulgaths are fond of using dinosaurs as beasts of burden, mounts, or even war beasts. Certain dinosaurs, such as velociraptors and deinonychuses, make excellent trackers as well. The largest and most dangerous dinosaurs, such as the tyrannosaurus, are generally avoided, although more powerful creatures like giants have been known to be able to keep them as pets, guardians, or even brutal executioners. In more bloodthirsty cultures, dinosaurs are sadly sometimes used as combatants in gladiatorial battles.

Sidebar - Treasure and Rewards Dinosaur Resources

As animals, dinosaurs have little interest in treasure (although velociraptors and deinonychuses, like their bird cousins, enjoy keeping sparkling baubles in their nests), but the remains of adventurers strewn about their lairs often still have valuable gear. Beyond these traditional treasures, local civilizations often hunt dinosaurs for meat, hides, and eggs.

Sidebar - Advice and Rules Dinosaurs in Fantasy

At first glance, the inclusion of dinosaurs in a fantasy setting might seem strange, but dinosaurs are an excellent creature to use in a game that bridges the gap between familiar real-world animals and legendary monsters. If having dinosaurs mix freely with lions, manticores, and dragons still seems strange to you, consider using them in remote, primeval lands, as suggested in the sidebars below.

Sidebar - Locations Hollow Worlds

Hollow worlds are another classic fictional location where dinosaurs can be found. Some campaign settings might not contain entire isolated worlds within them, but many, such as Golarion, have expansive underground lands. The deepest region of the Darklands of Golarion—a realm called Orv—is an optimal region to find a hollow world. Typically infused with magic that allows for jungles to grow deep underground (and sometimes even featuring sunlike orbs that illuminate the lands from above, simulating a day-night cycle), areas such as Deep Tolguth of Orv make perfect places for dinosaurs to roam.

Sidebar - Advice and Rules Magical Dinosaurs

In a fantasy setting, magical effects or supernatural influences can enhance dinosaurs by giving them unexpected attacks, modes of movement, or other abilities. You can quickly create a memorable magical beast simply by giving a dinosaur the magical attack of another creature of an equal level, such as a spinosaurus gaining a fiery breath attack akin to that of a young cinder dragon.

Sidebar - Related Creatures Other Dinosaurs

A wide range of dinosaurs are presented on these pages, but any trip to the movies, exploration of dinosaur books, or online search reveals a wealth of additional creatures that could fit into your game as well. The spike-thumbed iguanodons, sail-backed spinosauruses, therizinosauruses with their massive claws, and more await discovery by those who would seek out the mysteries of the lost worlds where the thunder lizards still rule!

Sidebar - Locations Primeval Lands

Across Golarion, dinosaurs are found in isolated lands like primeval jungle valleys or plateaus—sometimes called lost worlds for their inaccessibility and lack of any encroaching civilization. In addition to dinosaurs, other megafauna can exist in these places as well, along with giant insects or aggressive creatures like carnivorous plants, drakes, linnorms, and rocs.

Shelyn's Corner

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