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There is a Legacy version here.

Jyoti

Jyotis are sometimes called “false phoenixes” (a term they find insulting) by the ignorant or willful. These avian humanoids are native to Creation's Forge, where they are the caretakers of the tree-sized, crystalline flowers within the Garden of Creation's Forge. These physical manifestations of mortal souls that ascended to divinity are protected and venerated by jyotis. They rarely leave this enigmatic realm and view visitors from other planes as stains on the purity of their home. Jyotis particularly distrust divine spellcasters and religious warriors, seeing them as inclined to take credit for manifesting a life force that, from a jyoti's perspective, is as plentiful and ubiquitous as water is to fish.

Despite their distrust of intruders, jyotis rarely attack unprovoked when their homes are not threatened. However, they don't tolerate intruders into their palace dwelling of crystallized light and captured flame. They often chase even those who come bearing gifts away; few visitors have anything they desire, for what they desire most is to be left alone. Jyotis' full wrath is reserved for natives of the Netherworld and the Void. Historically, the promise of battle with the gargoyle-like sceaduinars, whom they consider it their duty to oppose, has been the only thing to lure jyoti armies beyond Creation's Forge.

Recall Knowledge - Humanoid (Society): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak JyotiCreature 8

Medium Fire Humanoid Vitality 
Source Monster Core 2 pg. 203
Perception +19; darkvision
Languages Common, Jyoti
Skills Acrobatics +18, Intimidation +16, Occultism +18, Society +16
Str +3, Dex +5, Con +4, Int +5, Wis +6, Cha +3
Items +1 striking longspear
AC 26; Fort +13, Ref +16, Will +19; +1 status to all saves vs. magic (+2 vs. divine magic)
HP 135; Immunities death effects, disease, poison; Resistances fire 10, void 10
Vitality Energy Affinity Vitality healing effects always heal the jyoti for the maximum amount. It doesn't gain the automatic Hit Points or temporary Hit Points from being on a plane with the vitality planar essence trait.
Speed 25 feet, fly 60 feet
Melee [one-action] flaming ghost touch longspear +18 [+13/+8] (magical, reach 10 feet), Damage 2d8-2+6 piercing plus 1d6 fireMelee [one-action] beak +19 [+14/+9] (finesse), Damage 2d12-2+6 piercing plus 1d6 fireMelee [one-action] talon +19 [+15/+11] (agile, finesse), Damage 2d8-2+6 slashing plus 1d6 fireOccult Innate Spells DC 26, attack +18 (-4 dmg); 5th banishment, breath of life; 4th heal, holy light, translocate; 3rd heal (×3); 2nd cleanse affliction, clear mind, sound body; Cantrips (5th) light, vitality lash
Breath of Burning Life (fire, occult, vitality) The jyoti breathes a blast of searing flame infused with vitality energy in a 40-foot cone that deals 8d6 fire damage plus 4d6 vitality damage to creatures in the area (DC 26 basic Reflex save). The jyoti can't use Breath of Burning Life again for 1d4 rounds.Infuse Weapons (occult) Any weapon a jyoti wields becomes a flaming ghost touch weapon while the jyoti holds it.

Sidebar - Additional Lore Crystal Vaults

Jyotis make ideal guardians for artifacts too dangerous to be left where those hungry for power might seize them. Only they know what items of myth and legend, long thought lost or destroyed, lie within their crystal vaults. They're unreliable guardians of religious artifacts, however, which usually disgust them.

Shelyn's Corner

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