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There is a Legacy version here.

Shae

Shae are wispy, tenebrous creatures native to the Plane of Shadow. Their amorphous bodies appear in constant states of flux. They cast no shadows of their own, instead exchanging umbral energy with nearby shadows that shrink and grow alongside them.

Most shae wear clothing spun from shadows that shift with them, though diplomats sometimes don more conventional garments while entertaining outsiders. Their most distinctive apparel is their white stone masks, which shae don only when they must put on a discernible “face” to interact with humanoids. They do so begrudgingly, considering themselves superior to humanoids. But donning masks allows them to be more easily understood and thus keep their interactions with their perceived lessers as brief as possible.

The dynamic between a shae and humanoids shifts if humanoids come to worship a shae, however. A mortal who shows a shae deference is worth keeping around, so many shae amass cults of personality or expansive entourages. To even arrange a meeting with such a self-important shae can be challenging, requiring one to deal with numerous sycophants who insist on vetting the newcomer before wasting their shae's precious time.

According to shae lore, they have transcended the material world and now embody a cosmological equilibrium of reality and illusion. Their claims to metaphysical ascendance and knowledge of the secrets of shadows entice many mortal supplicants to join shae courts and cults. In the Shae language, their name means “unbound,” symbolizing their belief that their ephemeral nature frees them from the moral and social strictures binding other sentient creatures. Making a virtue of capriciousness, shae feel little obligation to fulfill oaths or obey laws, so making a compact with a mortal means little to them.

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak ShaeCreature 3

Medium Shadow 
Source Monster Core 2 pg. 284
Perception +8; darkvision
Languages Aklo, Common, Sakvroth, Shae, Sussuran
Skills Acrobatics +11, Deception +7, Netherworld Lore +9, Occultism +9, Stealth +11
Str +3, Dex +5, Con +1, Int +3, Wis +2, Cha +3
Shadow Shift Being made partially of shadow themselves, shae are concealed in dim light or darkness even to creatures that can see clearly in those light levels.
Items dagger (5)
AC 19; Fort +7, Ref +9, Will +8
HP 30; Immunities precision; Resistances cold 5, void 5
Counterattack [reaction] Trigger The shae is targeted by an attack from an adjacent creature that misses due to the shae being concealed; Requirements The shae is aware of the attack; Effect The shae makes a melee Strike against the attacker.Slip [reaction] Trigger A creature moves adjacent to the shae; Effect The shae teleports to an unoccupied space adjacent to another creature they can see within 30 feet.
Speed 25 feet, fly 35 feet; swift steps, tenebral form
Melee [one-action] dagger +11 [+7/+3] (agile, finesse, versatile S), Damage 1d4-2+5 piercing and 1d6 coldRanged [one-action] dagger +11 [+7/+3] (agile, thrown 10 feet, versatile S), Damage 1d4-2+5 piercing and 1d6 coldOccult Innate Spells DC 19 (-4 dmg); 7th interplanar teleport (self only, to Netherworld or Universe only); 4th vapor form (at will); Cantrips (2nd) detect magic, void warp
Bide [two-actions] The shae prepares to take action against their foes, watching their opponent and waiting for the right opportunity to respond. The shae gains a second reaction until the start of their next turn, though they still can't use more than one reaction on the same triggering action.Swift Steps The shae's movement doesn't trigger reactions.Tenebral Form The shae can Fly at full Speed in vapor form.

Sidebar - Related Creatures Children Of Shadow

Though rare, shae occasionally engage in relationships with mortals, resulting in children born as fetchlings. Though shae maintain a cool superiority over their mortal children, fetchlings who join a shae's cult are placed in positions of authority over other mortals and receive blatantly preferential treatment.

Shelyn's Corner

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