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Volluk Azrinae

Nethys Note: No description has been provided for this creature.

Recall Knowledge - Aberration (Occultism): DC 33
Unspecific Lore: DC 31
Specific Lore: DC 28

Elite | Normal | Weak
Proficiency without Level

Volluk AzrinaeCreature 7

Legacy Content

Unique CE Medium Aberration Swarm 
Source Pathfinder #163: Ruins of Gauntlight pg. 54
Perception +15; darkvision, tremorsense (imprecise) 30 feet
Languages Aklo, Common, Elven, Undercommon
Skills Acrobatics +17, Crafting +15 (+17 when painting), Deception +15, Intimidation +17, Occultism +17, Religion +15, Stealth +15
Str +4, Dex +6, Con +2, Int +6, Wis +4, Cha +2
AC 25 all-around vision; Fort +13, Ref +17, Will +15
HP 85 (fast healing 7); Immunities disease, paralyzed, poison, precision, swarm mind, unconscious; Resistances physical 7; Weaknesses area damage 7, splash damage 7
Discorporate As worm that walks, but slow-moving leeches give the heroes 2 rounds, rather than 1 round, to dispatch the fleeing vermin before they escapeHateful Memories (enchantment, emotion, mental, occult, visual) If Volluk can see an accurate depiction of his former appearance as a living drow at the start of his turn, he must attempt a DC 28 Will save or become filled with self-loathing and become slowed 1 for 1 round.
Speed 10 feet, swim 25 feet
Melee [one-action] tendril +18 [+13/+8] (reach 10 feet), Damage 2d8+8 persistent piercing damageRituals; 4th animate object, create undead
Occult Spontaneous Spells DC 25, attack +17; 4th dimension door, suggestion, worm's repast (3 slots); 3rd bind undead, mind reading, paralyze, phantom pain (4 slots); 2nd comprehend language, illusory disguise, mirror image, vomit swarm (4 slots); 1st alarm, grim tendrils, mindlink, unseen servant (4 slots); Cantrips (4th) daze, light, mage hand, read aura, shield
Divine Innate Spells DC 25; 2nd darkness (at will), faerie fire (at will); Cantrips (4th) dancing lights
Squirming Embrace [one-action] Volluk Strides, ending his movement sharing a space with a creature, and deals 3d8 piercing damage to the creature. The creature can attempt a DC 23 basic Reflex save.Swarm Shape [one-action] (concentrate) Volluk collapses into a shapeless swarm of leeches. He drops all held, worn, and carried items. While discorporated, he can't use attack actions and can't cast spells, but he can move through areas small enough for his individual leeches to fit without having to Squeeze. He can use the same action to coalesce back into his normal form.