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Halberd

Source Core Rulebook pg. 280
Price 2 gp; Damage 1d10 P; Bulk 2
Hands 2
Group Polearm; Traits Reach, Versatile S
This polearm has a relatively short, 5-foot shaft. The business end is a long spike with an axe blade attached.

Critical Specialization Effects

Source Core Rulebook pg. 283
Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make an attack with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.

Polearm: The target is moved 5 feet in a direction of your choice. This is forced movement.