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Halfling Sling Staff

Source Core Rulebook pg. 282
Price 5 gp; Damage 1d10 B; Bulk 1
Hands 2; Range 80 ft.; Reload 1
Ammunition Sling Bullets
Group Sling; Traits Halfling, Propulsive, Uncommon
This staff ends in a Y-shaped split that cradles a sling. The length of the staff provides excellent leverage when used two‑handed to fling rocks or bullets from the sling.

Critical Specialization Effects

Source Core Rulebook pg. 283
Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make an attack with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.

Sling: The target must succeed at a Fortitude save against your class DC or be stunned 1.