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Class Kits

Source Core Rulebook pg. 289
If you want to quickly decide how to spend your starting money on what your class needs, start with one of these kits. Note than an adventurer’s pack, which is included in each kit, contains a backpack, a bedroll, two belt pouches, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks’ rations, soap, 5 torches, and a waterskin.

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Sorcerer Kit

Source Core Rulebook pg. 289
Price 1 gp, 6 sp; Bulk 1 Bulk, 6 light; Money Left Over 12 gp, 9 sp
Weapons 20 sling bullets, dagger, slingshot
Gear 2 sets of caltrops, adventurer's pack, bandolier, sheath