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Class Kits

Source Core Rulebook pg. 289
If you want to quickly decide how to spend your starting money on what your class needs, start with one of these kits. Note than an adventurer’s pack, which is included in each kit, contains a backpack, a bedroll, two belt pouches, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks’ rations, soap, 5 torches, and a waterskin.

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Wizard Kit

Source Core Rulebook pg. 289
Price 1 gp, 2 sp; Bulk 2 Bulk, 2 light; Money Left Over 11 gp, 8 sp
Weapons staff
Gear adventurer's pack, material component pouch, writing set
Options crossbow with 20 bolts (3 gp, 2 sp)