All Equipment | All Item Bonuses
Adjustments | Adventuring Gear | Alchemical Items | Animals and Gear | Apex Items | Armor | Artifacts | Assistive Items | Blighted Boons | Censer | Consumables | Contracts | Cursed Items | Customizations | Figurehead | Grafts | Grimoires | Held Items | High-Tech | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Trade Goods | Vehicles | Wands | Weapons | Worn Items


Base Weapons (Critical Specializations) | Basic Magic Weapons | Beast Guns | Precious Material Weapons | Specific Magic Weapons


PFS StandardAlghollthu LashItem 7

Legacy Content

Uncommon Magical Transmutation 
Source Treasure Vault pg. 35 1.1
Price 350 gp
Usage held in 1 hand; Bulk 1
Base Weapon Whip
This fleshy +1 striking whip is obviously crafted from the tentacle of some fearsome beast, likely an alghollthu, and constantly drips slime.

Activate [one-action] command,; Frequency once per day; Effect The next creature you successfully Strike with this weapon is exposed to alghollthu slime.

Alghollthu Slime (curse, occult) Saving Throw DC 25 Fortitude; Stage 1 no ill effect (1 round); Stage 2 the victim's skin softens, making the creature drained 1 (1 round); Stage 3 the victim's skin transforms into a clear, slimy membrane, making it drained 2 until the curse ends; every hour this membrane remains dry, the creature's drained condition increases by 1 (permanent). A remove disease spell can counteract this curse, but immunity to disease offers no protection against it.

Craft Requirements The initial raw materials must include a tentacle from an alghollthu.