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Frost VialItem 1+

AlchemicalBombColdConsumableSplash
Source Core Rulebook pg. 545 1.1
Usage held in 1 hand; Bulk L
Activate Single ActionSingle Action Strike
The liquid reagents in this vial rapidly absorb heat when exposed to air. A frost vial deals the listed cold damage and cold splash damage. On a hit, the target takes a status penalty to its Speeds until the end of its next turn. Many types of frost vial also grant an item bonus to attack rolls.

PFS StandardFrost Vial (Lesser)Item 1

Source Core Rulebook pg. 545 1.1
Price 3 gp
Bulk L
The bomb deals 1d6 cold damage and 1 cold splash damage, and the target takes a –5-foot penalty.

PFS StandardFrost Vial (Moderate)Item 3

Source Core Rulebook pg. 545 1.1
Price 10 gp
Bulk L
You gain a +1 item bonus to attack rolls, the bomb deals 2d6 cold damage and 2 cold splash damage, and the target takes a –10-foot penalty.

PFS StandardFrost Vial (Greater)Item 11

Source Core Rulebook pg. 545 1.1
Price 250 gp
Bulk L
You gain a +2 item bonus to attack rolls, the bomb deals 3d6 cold damage and 3 cold splash damage, and the target takes a –10-foot penalty.

PFS StandardFrost Vial (Major)Item 17

Source Core Rulebook pg. 545 1.1
Price 2,500 gp
Bulk L
You gain a +3 item bonus to attack rolls, the bomb deals 4d6 cold damage and 4 cold splash damage, and the target takes a –15-foot penalty.