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Drelev Guard

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Elite | Normal | Weak
Proficiency without Level

Weak Drelev GuardCreature 7

Legacy Content

Uncommon NE Medium Human Humanoid 
Source Kingmaker Adventure Path pg. 304
Weak Changes are marked. The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 25 (includes +2 from Uncommon) • Humanoid (Society)
Human fighter
Perception +14
Languages Common
Skills Athletics +16, Intimidation +14
Str +4, Dex +2, Con +4, Int +0, Wis +2, Cha +2
Items +1 striking longsword, 10 gp, breastplate, composite longbow (20 arrows), steel shield (Hardness 5, HP 20 [BT 10])
AC 25; Fort +16, Ref +12, Will +14
HP 115
Attack of Opportunity [reaction] Shield Block [reaction]
Speed 25 feet
Melee [one-action] longsword +17 [+12/+7] (versatile P), Damage 2d8-2+8 slashingRanged [one-action] composite longbow +15 [+10/+5] (deadly d10, range 100 feet, reload 0, volley 30 feet), Damage 1d8-2+8 piercingFormation Fighters A Drelev guard gains a +2 circumstance bonus on attack and damage rolls as long as he is adjacent to at least two other Drelev guards.Intimidating Strike [two-actions] (emotion, fear, mental) The Drelev guard makes a melee Strike. If he hits and deals damage, the target is frightened 1, or frightened 2 on a critical hit.Raise Shield [one-action]

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