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Gorilla

Gorillas can be territorial creatures, particularly if provoked by hunters or the presence of more dangerous monsters. A gorilla uses its fangs and powerful arms to bite and pummel trespassers with wild abandon.

Recall Knowledge (Nature): DC 18

GorillaCreature 3

NLargeAnimal
Source Bestiary pg. 23
Perception +8; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +9, Athletics +11, Stealth +7
Str +4, Dex +2, Con +3, Int -4, Wis +1, Cha -2
AC 19, Fort +12, Ref +9, Will +6
HP 45
Speed 30 feet, climb 30 feet
Melee Single ActionSingle Action fist +11 (agile, reach 10 feet), Damage 2d6+4 bludgeoningMelee Single ActionSingle Action jaws +11 (reach 5 feet), Damage 1d8+4 piercingFrightening Display Two ActionsTwo Actions (auditory, emotion, fear, mental) The gorilla beats its chest in a terrifying display. Creatures within 30 feet must attempt a DC 20 Will save. While a creature is frightened by this ability, it is flat-footed to the gorilla.
Critical Success No effect and temporarily immune for 1 minute.
Success The creature is unaffected.
Failure The creature is frightened 1.
Critical Failure The creature is frightened 2.

Gigantopithecus

These fierce kin of orangutans are three times heavier than a gorilla. They are level 4, with statistics roughly akin to an elite gorilla.

All Monsters in "Ape"

NameLevel
Gorilla3
Megaprimatus8

Ape

Source Bestiary pg. 23
While many apes exhibit peaceful or reclusive behavior, gorillas can be territorial, and the megaprimatus is especially aggressive and dangerous.