All Creatures
Abilities | Monsters | NPCs
All | Families | Templates
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z


Pest Drake Swarm

Pest drakes are the feral descendants of valuable racing “pace drakes.” Prized for their colors, speed, and homing ability, pace drakes have been bred, traded, and raced throughout Golarion. Their popularity invariably led to the establishment of feral populations, as these naturally nervous creatures used their homing ability to establish protective flocks. Readily agitated, these rat-sized dragonets are dangerous in large numbers. They are easily overlooked in urban areas, however, as familiarity breeds complacency from those who see these dragonets every day with little incident.

Many pest drakes are a dun or dusty brown in color, though some flocks retain the brilliant blues, reds, and greens of their captive relatives. Both varieties have many tiny spines that resemble hairs and short, stubby noses that earned them the derogatory nickname of “dragon-winged rats.” Much like other urban animals, pest drakes are highly adaptable, adept at scavenging food from trash piles or discarded foodstuffs. People likewise find the tiny dragons cute and will feed them, despite laws or warnings.

Pest drakes live in cities and ruins. They build their lairs atop hidden stone ledges and within inaccessible monument alcoves.

There, their acidic mess often does irreparable damage before it is discovered and removed. Such lairs are usually full of tiny trinkets swiped off the street, such as earrings, coins, and nails they pull from cart wheels.

Recall Knowledge - Dragon (Arcana): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

Pest Drake SwarmCreature 9

Large Dragon Swarm 
Source Draconic Codex pg. 129
Perception +19; darkvision
Skills Acrobatics +20, Athletics +16, Stealth +20
Str -1, Dex +6, Con +4, Int -4, Wis +4, Cha +0
AC 27; Fort +17, Ref +21, Will +15
HP 120; Immunities acid, grabbed, paralyzed, precision, prone, restrained, sleep, swarm mind; Resistances bludgeoning 12, piercing 12, slashing 6; Weaknesses area damage 10, splash damage 10
Flummoxing Flurry [reaction] (mental) Trigger The swarm takes damage; Effect The swarm's frenzied flapping intensifies as the dragonets attempt to confuse their foes. Each creature in the swarm's space must succeed at a DC 28 Will save or become dazzled until they are outside of the swarm's space.
Speed 20 feet, fly 50 feet
Acrid Bites [one-action] Each enemy in the pest drake swarm's space takes 3d6 piercing damage and 2d6 persistent acid damage (DC 28 basic Reflex save).

All Monsters in "Dragonet"

NameLevel
Fey Dragonet2
House Drake1
Pearl Dragonet1
Pest Drake Swarm9
Tidepool Dragonet3

Dragonet

Source Draconic Codex pg. 128
Though dragonets are smaller and lacking the raw power of great dragons, they are every bit as varied and fascinating as their larger relatives. Like dragons, dragonets have strong ties to magic. These ties influence the contrasting natures exhibited by different dragonet types. For example, fey dragonets and house drakes (Monster Core 2 137) make fascinating pets and companions, and thus are a popular familiar for spellcasters. Tidepool dragonets, on the other hand, are arrogant and untamable.

Assuming dragonets are harmless due to their size, or the fact that they often live near people, is dangerous. Pest drakes, for instance, are weak and shy individually but are inclined to form dangerous swarms when unsettled. By contrast, pearl dragonets are gentle oddities that seem naturally friendly.

Dragonets range in size from little bigger than songbirds to no larger than house cats. Unlike most great dragons, they stop growing after reaching maturity. They vary greatly in intelligence; fey dragonets are known for their tricks and wit, while feral racing drakes have the average problem solving capacity of a pigeon. Each type of dragonet has its own lairing and hoarding habits, and they have unique abilities that reveal their magical nature.

Dragon

Related Groups Dragon, Adamantine, Dragon, Barrage, Dragon, Bog, Dragon, Brine, Dragon, Cinder, Dragon, Cloud, Dragon, Conspirator, Dragon, Coral, Dragon, Crystal, Dragon, Delight, Dragon, Despair, Dragon, Diabolic, Dragon, Empyreal, Dragon, Executor, Dragon, Forest, Dragon, Fortune, Dragon, Horned, Dragon, Magma, Dragon, Mirage, Dragon, Mocking, Dragon, Oath, Dragon, Omen, Dragon, Phase, Dragon, Requiem, Dragon, Resurrection, Dragon, Rime, Dragon, Rune, Dragon, Sage, Dragon, Sea, Dragon, Sky, Dragon, Sovereign, Dragon, Stormcrown, Dragon, Time, Dragon, Umbral, Dragon, Underworld, Dragon, Vizier, Dragon, Vorpal, Dragon, Wailing, Dragon, Whisper, Dragon, Wish, Wyrmwraith
Dragons come in myriad forms, with many having magical abilities or connections to magic. Some dragons draw greater power from magic than others, allowing them to manifest abilities or alter their physiques with prolonged exposure to magic. These dragons become more powerful as they age and strengthen their connections with their magical origins. Scholars debate the classification of these dragons, with some preferring the name magical dragons and others using traditional dragons due to their connection to specific magical traditions. Regardless of their names, these dragons share a number of characteristics: their ability to tap into magical energies, intensified might and cunning as they grow older, and an inclination to hoard vast amounts of treasure and wealth.

Draconic Spellcasters

Each dragon features a sidebar on spellcasting dragons of that type. To make a dragon spellcaster, remove the dragon's Draconic Frenzy and Draconic Momentum abilities, and give them the spells outlined in their sidebar. You can swap out any number of these with other spells, provided you keep the same number of spells for each rank. You might also want to increase the dragon's Intelligence, Wisdom, or Charisma modifier by 1 or 2 to reflect their mastery of magic.

Shelyn's Corner

×