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There is a Legacy version here.

Cave Giant

Cave giants are the vicious loners of the giant world. Even other giantkin mostly find cave giants too brutal and antisocial to form alliances with. For their part, cave giants—garbed in stinking hides festooned with the rotting skulls of their victims—seem ambivalent about their foul reputation.

Recall Knowledge - Humanoid (Society): DC 22
Unspecific Lore: DC 20
Specific Lore: DC 17

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Cave GiantCreature 5

Large Giant Humanoid 
Source Monster Core 2 pg. 162
Perception +13; darkvision
Languages Common, Jotun
Skills Athletics +16, Intimidation +12
Str +6, Dex +3, Con +5, Int -2, Wis +3, Cha +2
Items +1 greataxe, hide armor
AC 21; Fort +15, Ref +11, Will +9
HP 90
Speed 35 feet
Melee [one-action] greataxe +16 [+11/+6] (magical, reach 10 feet, sweep), Damage 1d12-2+9 slashingMelee [one-action] fist +16 [+12/+8] (agile, reach 10 feet, unarmed), Damage 1d8-2+9 bludgeoningRanged [one-action] rock +14 [+9/+4] (brutal, range increment 120 feet), Damage 2d6-2+10 bludgeoningForceful Fracture [two-actions] Requirements The cave giant is within reach of any kind of stone; Effect The cave giant pounds their fist into the nearby stone, fracturing it into chunks to hurl at other creatures. The giant then makes two ranged rock Strikes, each targeting a separate creature. Both attacks count toward their multiple attack penalty, but the penalty doesn't increase until after they've made both attacks.Smear [two-actions] (attack) Requirements The cave giant is within reach of a creature that is adjacent to a wall or other solid vertical surface; Effect The cave giant snags the creature and smashes it against the wall. The giant attempts an Athletics check against the target's Reflex DC. On a success, the cave giant Grabs the creature and smears it along the nearby wall, dealing 2d8+8 bludgeoning damage. On a critical success, the damage is doubled.

Sidebar - Related Creatures Cave Giant Allies

A lucky cave giant might manage to capture and tame a giant reptile, such as a monitor lizard or giant salamander, to serve as a maltreated pet or guard beast. These reptiles are often abused by their cruel keepers, learning to react toward all humanoids with fear and violence.

All Monsters in "Giant"

NameLevel
Ash Giant11
Cave Giant6
Cloud Giant11
Desert Giant6
Fire Giant10
Frost Giant9
Hill Giant7
Marsh Giant8
Plague Giant14
Rune Giant16
Shadow Giant13
Shadow Giant13
Giant, Smog7
Stone Giant8
Storm Giant13
Taiga Giant12
Tide Giant13
Tomb Giant12
Wood Giant6

Giant

Source Monster Core pg. 164 1.1
Giants are massive humanoid creatures who live in remote regions throughout the world. They vary widely but are united in their hunger, requiring sustenance of their own element along with the feasts one would expect from such a massive humanoid. Although a simple matter for some giants, more esoteric types find this need a harsh reality. While a massive fistful of ice or snow alongside their meal will satisfy a frost giant, shadow giants hunger for the coagulated shadows of the Netherworld.

Sidebar - Locations Giant Holdings

As oversized as they are, giants tend to dwell in remote regions of the world, where they have the luxury of claiming larger territories of their own. Giants of many types reside in the Saga Lands, where their ancestors were forced to serve ancient Thassilon, and in the Mindspin Mountains.

Sidebar - Related Creatures Giant Pets

As with many people, giants enjoy keeping pets. Large animals like bears and lions, megafauna like woolly mammoths, and dinosaurs are popular among many giants. Rune giants come closest to breaking this pattern, preferring to tend to their controlled giants, but esoteric types of giants often find equally curious pets.

Sidebar - Related Creatures Other Giants

Beyond the giants detailed here, many others dwell in remote regions of the world. Wood giants are peaceful guardians of the forests, cave giants lurk alone as vicious predators, and mountain giants are horrific butchers even other giants fear.

Sidebar - Advice and Rules Oversized Themes

Giants are larger-than-life foes. While many giants have themes that tie them to elemental or magical forces, the primary theme giants share is that they embody a classic cultural trope as their basis. Fire giants, for example, can be seen as oversized smiths, and frost giants should evoke the theme of an oversized Viking warrior.

Shelyn's Corner

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