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There is a Legacy version here.

Zuishin (Warrior Kami)

Zuishin are kami warriors and archers tasked with watching over important shrines, ancient gates, or sacred doorways. With sturdy armor and hallowed armaments, zuishin fight tirelessly to drive off unholy powers who wish to desecrate their wards. Of all kami, zuishin most frequently fight against oni, as the wards zuishin guard are often targeted by these vile fiends.

Zuishin tend to regard mortals with skepticism. To earn a zuishin's trust, a supplicant might offer items of natural significance, such as an urn of hallowed earth, a branch from an ancient tree, or an arrangement of local flowers.

Like all kami, a zuishin might come across as reserved or even indifferent to humans and their ilk; however, this impression stems only from a zuishin's wisdom and longevity, which makes mortal affairs seem relatively trivial. In the company of other kami, they're unerringly benevolent and readily offer aid to their fellows. For example, a zuishin whose ward lies nestled in an ancient forest might readily join forces with kodama in those trees to deter foes.

Recall Knowledge - Spirit (Occultism): DC 27
Unspecific Lore: DC 25
Specific Lore: DC 22

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak ZuishinCreature 9

Medium Kami Spirit 
Source Monster Core 2 pg. 206
Perception +19; darkvision
Languages Common, Empyrean; telepathy 100 feet
Skills Acrobatics +21, Athletics +20, Intimidation +17, Medicine +19, Nature +19, Stealth +19
Str +6, Dex +7, Con +5, Int +1, Wis +5, Cha +3
Ward (divine) Every kami is bound to a ward: a specific animal, plant, object, or location. A kami can merge with or emerge from their ward as a single action, which has the concentrate trait. While merged, the kami can observe their surroundings with their usual senses as well as the senses of their ward, but can't move, communicate with, or control their ward. Additionally, a kami merged with their ward recovers Hit Points each minute as if they spent an entire day resting.
A zuishin's ward is a specific gate, doorway, or shrine.
Items +1 composite longbow, +1 katana, +1 breastplate
AC 28; Fort +17, Ref +21, Will +15
HP 160; Weaknesses cold iron 10
Reactive Strike [reaction]
Speed fly 25 feet
Melee [one-action] holy katana +21 [+16/+11] (deadly d8, holy, magical, two-hand d10, versatile P), Damage 2d6-2+9 slashing plus 1d4 spiritRanged [one-action] holy composite longbow +22 [+17/+12] (deadly d10, holy, magical, range increment 100 feet, reload 0, volley 30 feet), Damage 2d8-2+9 piercing plus 1d4 spiritDivine Innate Spells DC 27 (-4 dmg); 5th breath of life, dispel magic, heal, translocate (×3); 4th cleanse affliction, sure footing; 3rd heal (×2), share life
Healing Arrow [two-actions] (divine, healing) The zuishin blesses an arrow with healing magic. They expend a breath of life, cleanse affliction, heal, or sure footing spell and make a composite longbow Strike against an ally. A critical failure has no effect, but on any other result the ally is affected by the spell rather than taking damage from the Strike.Holy Weaponry (divine, holy) Any weapon becomes a striking holy weapon while the zuishin wields it. A zuishin creates arrows out of nothing as part of their attacks with any bow they wield.

Sidebar - Additional Lore Attracting A Kami

Different cultures have different beliefs about the best way to attract a kami spirit, such as a zuishin. Societies that strive to preserve the natural world—like elven tree-cities and small villages that balance their own population with those of other local creatures—are the most likely to be graced by a kami’s presence.

All Monsters in "Kami"

NameLevel
Kodama (Tree Kami)5
Sakugami (Blossom Kami)15
Shikigami (Paper Kami)1
Zuishin (Warrior Kami)10

Kami

Source Monster Core 2 pg. 204
Kami are divine nature spirits from the lands of Tian Xia, far to the east of the Inner Sea region. They serve as guardians of natural objects and places they protect—their wards—and are ancient enemies of oni. Kami can merge with their wards, allowing them to surreptitiously watch anyone who treads upon their sacred grounds. Kami leave those who they deem harmless alone, but fight vigilantly to scare away anyone perceived as a threat.

Sidebar - Related Creatures Kami Allies

Kami are friends to arboreals, dryads, and other beings with spiritual ties to the natural world. Among mortals, druids are the most common recipients of kami aid, though these spirits might help anyone whose mission involves the protection of their particular ward.

Sidebar - Additional Lore Kami Worship

Although kami aren't gods, people sometimes worship or pray at a tree or location where a kami is known to reside. Kami regard this behavior as a curious affectation of mortals, and they make no attempts to dissuade or encourage such reverential treatment as long as it doesn't threaten the safety of their wards.

Shelyn's Corner

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