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There is a Legacy version here.

PFS StandardCoral Capuchin

Coral capuchins resemble hairless pink monkeys with large eyes, bat-like wings, and short fleshy antennae. A tropical nuisance, these amphibious creatures follow trade ships, hoping to filch small valuables they can take home or perhaps find a sailor they can befriend to secure a regular supply of food.

Coral capuchins live in tropical climates and, while they can breathe water or air with equal ease, their membranous skin means they rely heavily on having a nearby source of water. Fresh and salt water serve equally well for this purpose, though coral capuchins generally congregate near oceans and seas thanks to their love of the shiny treasures that can be found in harbors and trading towns. Jungles, islands, and warm coastlines are their most common nesting sites, where they usually hide their nests high in trees or in other locations out of easy reach of predators, scavengers, or anything that might steal the trinkets they’ve collected.

These little fliers are insatiably curious, and they love to follow humanoids around. Coral capuchins largely agree that humanoids have the best food and trinkets. Smarter than animals and capable of rudimentary speech, the creatures can be quite useful with the right training, learning how seek out sunken treasures or hunt down rats and other pests on a ship. Some spellcasters residing along tropical coastlines have taken coral capuchins as familiars, though many claim the critters as far more trouble than any benefits they provide are worth. A capuchin familiar might pilfer scrolls, gemstones, vials, crafting materials, and other trinkets from their master, though a clever spellcaster knows to intersperse more appealing (and less valuable) baubles to draw their familiar’s attention away from the items that are truly dangerous or important.

Capuchin clans live together under a single matriarch, a slightly larger female who can be identified by her unusually prismatic skin and colorful eyes. These matriarchs refuse to be tamed or kept as pets and violently resist all forms of capture. The most powerful among them even possess divine magic, drawn from the faith of the clan, that they call upon to protect their homes and kin. In return, the remainder of the clan fights fiercely to protect their matriarch, defending her (and her trinkets) from threats far larger than themselves.

Elite | Normal | Weak
Proficiency without Level

Coral CapuchinCreature 1

Tiny Amphibious Beast 
Source High Seas pg. 114
Recall Knowledge DC 15 • Beast (Arcana, Nature)
Perception +8; darkvision
Languages Common
Skills Acrobatics +7, Athletics +3, Stealth +7, Thievery +7
Str +0, Dex +4, Con +1, Int -2, Wis +3, Cha +1
AC 16; Fort +4, Ref +9, Will +8
HP 20
Moisture Dependency A coral capuchin must stay in or near water, or else it begins drying out. It can remain away from water for only 12 hours before its membranous skin starts to turn brittle and flake, taking 1d6 damage per hour until it’s doused in water.
Speed 25 feet, climb 15 feet, fly 15 feet, swim 15 feet
Melee [one-action] jaws +9 [+5/+1] (agile, finesse), Damage 1d8 piercing plus capuchin’s curseCapuchin’s Curse (curse, divine) If a capuchin damages a creature with its jaws Strike, the creature gains both a blessing and a curse that last for 1d6 hours. While the blessing doubles the amount of time that the affected creature can hold its breath, the curse imposes a quickened version of the capuchin’s moisture dependency, inflicting 1d6 damage every 10 minutes the cursed creature goes without water. A cursed creature can fully immerse itself in water as a 3-action activity and attempt a DC 17 Fortitude save, ending both the blessing and the curse on a success.

Sidebar - Locations Coral Capuchin Nests

The largest known coral capuchin nests are found around the Shackles and coastlines of the Mwangi Expanse. Preferring saltwater oceans over freshwater rivers or inlets for hunting, coral capuchins stake out territories within reach of shipping lanes and places frequented by humanoids. A nest's treasure hoard usually includes small valuables, such as gems, coins, and jewelry—anything waterproof they can easily abscond with.

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