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Hippopotamus

Typical adult hippos move quickly on land and attack stealthily in the water. Though herbivorous, hippos are notoriously aggressive and territorial.

Recall Knowledge - Animal (Nature): DC 20

HippopotamusCreature 5

NLargeAnimal
Source Bestiary 2 pg. 144 2.0
Perception +11; low-light vision, scent (imprecise) 30 feet
Skills Athletics +13, Stealth +11 (+13 in water), Survival +11
Str +6, Dex +2, Con +6, Int -4, Wis +4, Cha -2
Deep Breath The hippopotamus can hold its breath for 5 minutes.
AC 21; Fort +15, Ref +9, Will +11
HP 85
Speed 25 feet, swim 20 feet
Melee Single ActionSingle Action jaws +15 [+10/+5] (deadly d10), Damage 2d8+8 piercingMelee Single ActionSingle Action foot +13 [+8/+3], Damage 1d10+8 bludgeoningAquatic Ambush Single ActionSingle Action 30 feetCapsize Single ActionSingle Action (attack) The hippopotamus tries to capsize an adjacent aquatic vessel of its size or smaller. The hippopotamus must succeed at an Athletics check with a DC of 25 (reduced by 5 for each size smaller the vessel is than the hippo) or the pilot's Sailing Lore DC, whichever is higher.Trample Three ActionsThree Actions Medium or smaller, foot, DC 23

All Monsters in "Hippopotamus"

NameLevel
Behemoth Hippopotamus10
Hippopotamus5

Hippopotamus

Source Bestiary 2 pg. 144 2.0
Hippopotamuses, or hippos for short, are semiaquatic animals that spend most of their time in rivers and lakes, but they also can thrive on land.

Sidebar - Additional Lore Hippo Sweat

A hippopotamus's sweat is an unusual reddish color that can lend them an even more frightening appearance that evokes the visage of a blood-coated monster. This sweat helps to protect the hippopotamus from becoming overheated, but it also bolsters their resistance to all manner of diseases.